Yiga Clan member spawns: Difference between revisions

m
Corrected footsoldier Demon Carver chance to match source code
imported>Leoetlino
imported>Dion starfire
m (Corrected footsoldier Demon Carver chance to match source code)
 
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* Blademasters are allowed to spawn, and their weapon is a Windcleaver (Weapon_Lsword_074)
* Blademasters are allowed to spawn, and their weapon is a Windcleaver (Weapon_Lsword_074)
* Archers are allowed to spawn, and their weapon is a Duplex Bow (Weapon_Bow_040)
* Archers are allowed to spawn, and their weapon is a Duplex Bow (Weapon_Bow_040)
* Footsoldiers now carry a Demon Carver (Weapon_Sword_073) instead of a Vicious Sickle (Weapon_Sword_053) 25% of the time.
* Footsoldiers now carry a Demon Carver (Weapon_Sword_073) instead of a Vicious Sickle (Weapon_Sword_053) 75% of the time.


'''Otherwise''', only non-archer footsoldiers are allowed to spawn, and '''only if''' [the player has talked to Impa ''or'' the Electric_Relic_AssassinFirst flag is set]. In this case, their weapon is always a Vicious Sickle. Note that because non-archer footsoldiers do not have auto placement entries, this effectively means no Yiga enemy can dynamically spawn.
'''Otherwise''', only non-archer footsoldiers are allowed to spawn, and '''only if''' [the player has talked to Impa ''or'' the Electric_Relic_AssassinFirst flag is set]. In this case, their weapon is always a Vicious Sickle. Note that because non-archer footsoldiers do not have auto placement entries, this effectively means no Yiga enemy can dynamically spawn.