WorldMgr/zh: Difference between revisions

Created page with "'''「好久沒有血月了」''': * 如果 FirstTouchdown flag is set(出台地了)而且血月計時器 > 2520.0 (遊戲內過了整整七天,營火快轉不算..."
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(Created page with "'''「好久沒有血月了」''': * 如果 FirstTouchdown flag is set(出台地了)而且血月計時器 > 2520.0 (遊戲內過了整整七天,營火快轉不算...")
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*If they are allowed to happen, call [https://eventviewer.zeldamods.org/viewer.html?data=/d/Demo011_0.json&params=1 Demo011_0] and set the Blood Moon timer to 0.0.
*If they are allowed to happen, call [https://eventviewer.zeldamods.org/viewer.html?data=/d/Demo011_0.json&params=1 Demo011_0] and set the Blood Moon timer to 0.0.


'''Scheduling new Blood Moons''':
'''「好久沒有血月了」'''
*If the FirstTouchdown flag is set (i.e. if the player has left the Great Plateau), and if the Blood Moon timer is > 2520.0 (7 in-game days):
 
**WM_BloodyDay is set to true, which means that a Blood Moon is scheduled for the next night.
* 如果 FirstTouchdown flag is set(出台地了)而且血月計時器 > 2520.0 (遊戲內過了整整七天,營火快轉不算):
**The Blood Moon timer is reset to 0.0.
** WM_BloodyDay 設為 true,代表下個子夜檢查時就會執行上面的「血月該出現了」。
** 血月計時器歸零。
* Otherwise, the "Bloody end reserve timer" is set to 150. This ensures that the WM_BloodyDay flag is cleared 5 in-game minutes (= 5 seconds in real life) after a Blood Moon occurs.
* Otherwise, the "Bloody end reserve timer" is set to 150. This ensures that the WM_BloodyDay flag is cleared 5 in-game minutes (= 5 seconds in real life) after a Blood Moon occurs.


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