User:Leoetlino/Misc: Difference between revisions

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(Created page with "Miscellaneous stuff that should be moved to articles (new or existing) at some point. == Executable source file names == * D:\home\Cafe\U-King\trunk\KingSystem\src\ActorSyste...")
 
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In nx-1.5.0 at least, ActorAccessor has a stubbed member function that takes similar function names as an argument (e.g. isHoldByOwner or getPlayerAlphaRate). Thus those strings are probably ActorAccessor function names for the Actor class.
In nx-1.5.0 at least, ActorAccessor has a stubbed member function that takes similar function names as an argument (e.g. isHoldByOwner or getPlayerAlphaRate). Thus those strings are probably ActorAccessor function names for the Actor class.
== Team tags ==
Used to determine whether enemies are fooled by disguise masks<ref>{{addr|a=0x7100497978|ver=nx-1.5.0}}</ref>.
* If the player's MaskType is "All", the game checks whether the enemy has one of the following tags: TeamLynel, TeamBokoblin, TeamMoriblin, TeamLizarfos
* If the MaskType is "PhantomGanon": TeamStalfos
* Otherwise: <code>Team%s</code> % (player mask type).
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