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A '''screen''' is a set of UI elements. There can be several visible screens on the screen at the same time. | A '''screen''' is a set of UI elements. There can be several visible screens on the screen at the same time. | ||
Screens can optionally take over controller input when they are activated. | Screens can optionally take over controller input when they are activated. Screen layouts can reference other UI widgets (these have the Pa prefix in their names). | ||
=== List of screens (1.5.0) === | === List of screens (1.5.0) === | ||
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| 0 || GamePadBG_00 || | | 0 || GamePadBG_00 || | ||
|- | |- | ||
| 1 || Title_00 || | | 1 || Title_00 || Title screen | ||
|- | |- | ||
| 2 || MainScreen3D_00 || | | 2 || MainScreen3D_00 || | ||
Line 80: | Line 80: | ||
| 34 || AppMapDungeon_00 || | | 34 || AppMapDungeon_00 || | ||
|- | |- | ||
| 35 || MainScreenMS_00 || | | 35 || MainScreenMS_00 || Centered heart gauge (for Master Sword pulling demo). Automatically created and opened if the IsCenterHeartGauge_Demo GameData flag is set. | ||
|- | |- | ||
| 36 || MainScreenHeartIchigekiDLC_00 || | | 36 || MainScreenHeartIchigekiDLC_00 || | ||
|- | |- | ||
| 37 || MainScreen_00 || | | 37 || MainScreen_00 || Main UI (quest notifications, arrow num, location text, weather, time, map, etc.) | ||
|- | |- | ||
| 38 || MainDungeon_00 || | | 38 || MainDungeon_00 || Dungeon name screen | ||
|- | |- | ||
| 39 || ChallengeWin_00 || | | 39 || ChallengeWin_00 || | ||
Line 164: | Line 164: | ||
| 76 || MessageSp_00 || | | 76 || MessageSp_00 || | ||
|- | |- | ||
| 77 || Thanks_00 || E3 2016 Thanks screen | | 77 || Thanks_00 || E3 2016 Thanks screen ("Thank you for playing!")<ref>https://youtu.be/U3l4W7W--pY?t=2824</ref> | ||
|- | |- | ||
| 78 || Fade || Fade screen and also loading screen | | 78 || Fade || Fade screen and also loading screen | ||
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| 84 || LoadSaveIcon_00 || | | 84 || LoadSaveIcon_00 || | ||
|- | |- | ||
| 85 || FadeStatus_00 || | | 85 || FadeStatus_00 || Upper part of the loading screen (heart, stamina, shrine info, ...) | ||
|- | |- | ||
| 86 || Skip_00 || | | 86 || Skip_00 || Skip prompt (bottom right) | ||
|- | |- | ||
| 87 || ChangeController_00 || | | 87 || ChangeController_00 || | ||
Line 208: | Line 208: | ||
| 98 || ErrorViewerDRC_00 || | | 98 || ErrorViewerDRC_00 || | ||
|} | |} | ||
== Subsystem == | |||
{{Subsystem infobox|name=UI|is_name_official=1|description=-|init_addr_switch150=00000071010A5714|init_addr_wiiu150=035FD518}} | |||
[[Category: Internals]] | |||
[[Category: Subsystems (BotW)]] |