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Maps that have the same stage type typically use the same subsystems and share most characteristics. For example, all open world stages use the [[Tera]] height map terrain system and load [[map unit]]<nowiki/>s in the same way.
Maps that have the same stage type typically use the same subsystems and share most characteristics. For example, all open world stages use the [[Tera]] height map terrain system and load [[map unit]]s in the same way.
[[Category:Internals]]
[[Category:Internals]]
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