imported>Leoetlino |
imported>BravelyPeculiar |
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| {{Stub}}
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| Just like most software, ''Breath of the Wild'' requires '''non-executable content files''' to work correctly. They are stored in the title content directory on Wii U and in the romfs on Switch. | | Just like most software, ''Breath of the Wild'' requires '''non-executable content files''' to work correctly. They are stored in the title content directory on Wii U and in the romfs on Switch. |
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| == Directories == | | == Directories == |
| | {{content section|target=Content/Actor|text=Actor}} |
| | {{content section|target=Content/AnimationDrivenSpeed|text=AnimationDrivenSpeed}} |
| | {{content section|target=Content/Awareness|text=Awareness}} |
| | {{content section|target=Content/Camera|text=Camera}} |
| | {{content section|target=Content/Chemical|text=Chemical}} |
| | {{content section|target=Content/Cooking|text=Cooking}} |
| | {{content section|target=Content/DamageParam|text=DamageParam}} |
| | {{content section|target=Content/Demo|text=Demo}} |
| | {{content section|target=Content/Ecosystem|text=Ecosystem}} |
| | {{content section|target=Content/Effect|text=Effect}} |
| | {{content section|target=Content/ELink2|text=ELink2}} |
| | {{content section|target=Content/Env|text=Env}} |
| | {{content section|target=Content/Event|text=Event}} |
| | {{content section|target=Content/EventFlow|text=EventFlow}} |
| | {{content section|target=Content/Font|text=Font}} |
| | {{content section|target=Content/Game|text=Game}} |
| | {{content section|target=Content/GameData|text=GameData}} |
| | {{content section|target=Content/Layout|text=Layout}} |
| | {{content section|target=Content/Local|text=Local}} |
| | {{content section|target=Content/Map|text=Map}} |
| | {{content section|target=Content/Message|text=Message}} |
| | {{content section|target=Content/Mii|text=Mii}} |
| | {{content section|target=Content/Model|text=Model}} |
| | {{content section|target=Content/Movie|text=Movie}} |
| | {{content section|target=Content/NavMesh|text=NavMesh}} |
| | {{content section|target=Content/Pack|text=Pack}} |
| | {{content section|target=Content/Physics|text=Physics}} |
| | {{content section|target=Content/Quest|text=Quest}} |
| | {{content section|target=Content/Shader|text=Shader}} |
| | {{content section|target=Content/SLink2|text=SLink2}} |
| | {{content section|target=Content/Sound|text=Sound}} |
| | {{content section|target=Content/System|text=System}} |
| | {{content section|target=Content/Terrain|text=Terrain}} |
| | {{content section|target=Content/Tips|text=Tips}} |
| | {{content section|target=Content/UI|text=UI}} |
| | {{content section|target=Content/Voice|text=Voice}} |
| | {{content section|target=Content/WorldMgr|text=WorldMgr}} |
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| === [[Content/Actor|Actor]] ===
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| {{Resloc|type=directory|locations=the base content files, [[Bootup.pack]], [[TitleBG.pack]], and various [[bactorpack]] archives|path=Actor}}
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| The '''Actor''' directory contains files defining the actor objects that populate the game world (e.g. enemies, buildings, NPCs).
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| In the base content version, it contains [[ActorInfo.product.sbyml]], which contains various info about all the game's actors (including the stats that are displayed on the inventory screen for weapons and armors).
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| In the base content, Bootup.pack and TitleBG.pack versions, it contains the [[Actor/Pack|Pack]] folder, which contains the [[bactorpack]] archives defininng each individual actor.
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| In the Bootup.pack version, it includes ''Dummy'' files which serve as templates for the various [[AAMP]] actor parameter files. It also includes configuration files for the actor and AI system:
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| * [[ActorTemplate.byml]]
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| * AIDef/[[AIDef_Game.product.byml]]
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| * [[ASSetting.bassetting]]
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| * Effect/[[EffectInfo.byml]]
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| * [[ResidentActors.byml]]
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| * Sound/[[SoundInfo.byml]]
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| * XLink/[[XLinkInfo.byml]]
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| === AnimationDrivenSpeed ===
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| {{Resloc|type=directory|locations=[[TitleBG.pack]] and various [[beventpack]] archives|path=AnimationDrivenSpeed}}
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| === Awareness ===
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| {{Resloc|type=directory|path=Awareness|locations=[[Bootup.pack]]}}
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| === Camera ===
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| {{Resloc|type=directory|path=Camera|locations=[[TitleBG.pack]] and various [[beventpack]] archives.}}
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| === Chemical ===
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| {{Resloc|type=directory|path=Chemical|locations=[[Bootup.pack]]}}
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| === Cooking ===
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| {{Resloc|type=directory|path=Cooking|locations=[[Bootup.pack]]}}
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| === DamageParam ===
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| {{Resloc|type=directory|path=DamageParam|locations=[[Bootup.pack]]}}
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| === Demo ===
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| {{Resloc|type=directory|locations=[[TitleBG.pack]] and various [[beventpack]] archives|path=Demo}}
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| === Ecosystem ===
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| {{Resloc|type=directory|path=Ecosystem|locations=[[Bootup.pack]]}}
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| === Effect ===
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| {{Resloc|type=directory|archive=[[Bootup.pack]]|path=Effect|locations=the base content files, [[Bootup.pack]], [[TitleBG.pack]], and various [[beventpack]] archives.}}
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| === ELink2 ===
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| {{Resloc|type=directory|path=ELink2|locations=[[Bootup.pack]]}}
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| === Env ===
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| {{Resloc|type=directory|path=Env|locations=[[Bootup.pack]]}}
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| === Event ===
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| {{Resloc|type=directory|path=Event|locations=the base content files, [[Bootup.pack]], and [[TitleBG.pack]]}}
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| === EventFlow ===
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| {{Resloc|type=directory|locations=[[Bootup.pack]] and various [[beventpack]] archives|path=EventFlow}}
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| === Font ===
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| {{Resloc|type=directory|path=Font}}
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| === Game ===
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| {{Resloc|type=directory|path=Game}}
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| === GameData ===
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| {{Resloc|type=directory|locations=[[Bootup.pack]]|path=GameData}}
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| === Layout ===
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| {{Resloc|type=directory|locations=the base content files and [[Bootup.pack]]|path=Layout}}
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| === Local ===
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| {{Resloc|type=directory|path=Local}}
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| === [[Content/Map|Map]] ===
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| {{Resloc|type=directory|locations=the base content files, [[Bootup.pack]], and [[TitleBG.pack]]|path=Map}}
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| === Message ===
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| {{Resloc|type=directory|locations=language-specific text packs ([[Bootup_XXxx.pack]])|path=Message}}
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| === Mii ===
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| {{Resloc|type=directory|locations=[[Bootup.pack]]|path=Mii}}
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| === Model ===
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| {{Resloc|type=directory|locations=the base content files, [[TitleBG.pack]], and various [[beventpack]] archives.|path=Model}}
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| === Movie ===
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| {{Resloc|type=directory|path=Movie}}
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| === NavMesh ===
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| {{Resloc|type=directory|path=NavMesh}}
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| === Pack ===
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| {{Resloc|type=directory|path=Pack}}
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| === Physics ===
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| {{Resloc|type=directory|path=Physics|locations=the base content files, [[Bootup.pack]], and various [[bactorpack]] archives}}
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| === Quest ===
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| {{Resloc|type=directory|locations=[[TitleBG.pack]]|path=Quest}}
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| === Shader ===
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| {{Resloc|type=directory|locations=[[Bootup_Graphics.pack]]|path=Shader}}
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| === SLink2 ===
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| {{Resloc|type=directory|locations=[[Bootup.pack]]|path=SLink2}}
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| === Sound ===
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| {{Resloc|type=directory|path=Sound|locations=the base content files, [[Bootup.pack]], [[TitleBG.pack]], and various [[beventpack]] archives.}}
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| === System ===
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| {{Resloc|type=directory|path=System|locations=the base content files and [[Bootup.pack]]}}
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| === Terrain ===
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| {{Resloc|type=directory|path=Terrain|locations=the base content files and [[TitleBG.pack]]}}
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| === Tips ===
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| {{Resloc|type=directory|locations=[[Bootup.pack]]}}
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| === UI ===
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| {{Resloc|type=directory|locations=the base content files and [[Bootup.pack]]|path=UI}}
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| === Voice ===
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| {{Resloc|type=directory|path=Voice}}
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| === WorldMgr ===
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| {{Resloc|type=directory|locations=[[TitleBG.pack]]|path=WorldMgr}}Contains the file [[normal.bwinfo]], which contains settings for the world's lighting and climates.
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| [[Category:Content (BotW)]] | | [[Category:Content (BotW)]] |