EventInfo.product.sbyml: Difference between revisions

→‎XLink: slink_user -> sound resource
imported>Leoetlino
imported>Leoetlino
(→‎XLink: slink_user -> sound resource)
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! Name !! Type !! Description
! Name !! Type !! Description
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| elink_user || string || Name of the ELink instance to use. If specified, also causes Effect/%s.esetlist % (elink_user) to be loaded.
| elink_user || string || Name of the ELink instance to use. If specified, the game will load Effect/%s.esetlist % (elink_user).
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| slink_user || string || Name of the SLink instance to use
| slink_user || string || Name of the SLink instance to use. If specified, the game will load the [[sound resource]] with that name (from Sound/Resource/%s.bars % (slink_user)).
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| xlink_hidden || array || List of SLink objects to hide
| xlink_hidden || array || List of SLink objects to hide
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