Escape Ganon glitch/zh: Difference between revisions

Created page with "就如同你心裡想的,這種修法一點都不完美。這就導致 1.2.0 版發生了額外的問題,然後任天堂被逼得又更新了 1.3.0 版。"
(Created page with "任天堂的決定是 ''FirstInHyruleCastleBossRoom''(其中一個被寫入存檔後會導致嚴重後果的 flag)將不會被寫進存檔。也因為如此,NPC 之類...")
(Created page with "就如同你心裡想的,這種修法一點都不完美。這就導致 1.2.0 版發生了額外的問題,然後任天堂被逼得又更新了 1.3.0 版。")
Line 132: Line 132:
* While the minigame is active, the ''FirstInHyruleCastleBossRoom'' flag is cleared ''every frame''.
* While the minigame is active, the ''FirstInHyruleCastleBossRoom'' flag is cleared ''every frame''.


It's as hacky as it sounds, and unsurprisingly it led to the 1.2.0 spawn glitch and required them to make yet another patch in 1.3.0.
就如同你心裡想的,這種修法一點都不完美。這就導致 1.2.0 版發生了額外的問題,然後任天堂被逼得又更新了 1.3.0 版。


== References ==
== References ==
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