Difficulty scaling/zh: Difference between revisions

Created page with "在大師模式裡是否避免升級"
(Created page with "是否只在大師模式出現")
(Created page with "在大師模式裡是否避免升級")
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| DisableRankUpForHardMode
| DisableRankUpForHardMode
| false
| false
| Controls whether the automatic rankup applies to an enemy.
| 在大師模式裡是否避免升級
|}
|}
In Master Mode, IsHardModeActor, DisableRankUpForHardMode and LevelSensorMode are combined on some actors to keep low-level enemies in the overworld (e.g. Red Bokoblin south of the Great Plateau).
In Master Mode, IsHardModeActor, DisableRankUpForHardMode and LevelSensorMode are combined on some actors to keep low-level enemies in the overworld (e.g. Red Bokoblin south of the Great Plateau).