BNTX: Difference between revisions

1,896 bytes added ,  1 year ago
Fix formatting errors
(Add some more header data offsets)
(Fix formatting errors)
 
(One intermediate revision by the same user not shown)
Line 12: Line 12:
|4
|4
|Bytes
|Bytes
|BNTX File Signature (magic) <code>42 4E 54 58<code/>
|BNTX File Signature (Magic). Binary BNTX (<code>42 4E 54 58<code/>).
|-
|-
|<code>0x04</code>
|<code>0x04</code>
|4
|4
|UInt32
|Bytes
|4 bytes of padding
|4 bytes of padding.
|-
|-
|<code>0x08</code>
|<code>0x08</code>
Line 32: Line 32:
|1
|1
|Byte
|Byte
|Alignment
|Alignment.
|-
|-
|<code>0x0F</code>
|<code>0x0F</code>
|1
|1
|Byte
|Byte
|Target Address Size
|Target Address Size.
|-
|-
|<code>0x10</code>
|<code>0x10</code>
|4
|4
|UInt32
|UInt32
|File Name Offset
|File Name Offset.
|-
|-
|<code>0x14</code>
|<code>0x14</code>
|2
|2
|UInt16
|UInt16
|Flag
|Flag.
|-
|-
|<code>0x16</code>
|<code>0x16</code>
|2
|2
|UInt16
|UInt16
|Block Offset
|String Pool Offset.
|-
|-
|<code>0x18</code>
|<code>0x18</code>
|4
|4
|UInt32
|UInt32
|Relocation Table Offset
|Relocation Table Offset.
|-
|-
|<code>0x1C</code>
|<code>0x1C</code>
|4
|4
|UInt32
|UInt32
|File Size
|File Size.
|-
|-
|<code>0x20</code>
|<code>0x20</code>
Line 72: Line 72:
|4
|4
|Int32
|Int32
|Texture Count
|Texture Count.
|-
|-
|<code>0x28</code>
|<code>0x28</code>
|8
|8
|Int64
|Int64
|Texture Array Offset
|Texture Array Offset.
|-
|-
|<code>0x30</code>
|<code>0x30</code>
|8
|8
|Int64
|Int64
|Texture Data Length
|Texture Data Length.
|-
|-
|<code>0x38</code>
|<code>0x38</code>
|8
|8
|Int64
|Int64
|Texture Resource Offset
|String Dictionary Offset.
|-
|}
 
==String Pool (_STR)==
 
{| class=wikitable
|+
String Pool Specification
!Offset
!Size
!Data Type
!Description
|-
|<code>0x00</code>
|4
|Bytes
|_STR File Signature (Magic); Binary _STR (<code>5F 53 54 52<code/>)
|-
|<code>0x04</code>
|4
|UInt32
|End of String Pool. (?)
|-
|<code>0x08</code>
|8
|Int64
|End of String Pool. (?)
|-
|<code>0x10</code>
|4
|UInt32
|String Pool Entry Count.
|-
|}
 
===String Pool Entry===
 
{| class=wikitable
|+
String Pool Specification
!Offset
!Size
!Data Type
!Description
|-
|<code>0x00</code>
|2
|UShort
|String size.
|-
|<code>0x02</code>
|size*
|String
|String pool entry text.
|-
|<code>0x*</code>
|1 or 2
|Byte
|End of string padding where the length is 1 if the <code>String size<code/> is an odd number, otherwise 2.
|-
|}
 
==String Dictionary (_DIC)==
 
{| class=wikitable
|+
String Dictionary Specification
!Offset
!Size
!Data Type
!Description
|-
|<code>0x00</code>
|4
|Bytes
|_DIC File Signature (Magic); Binary _DIC (<code>5F 44 49 43<code/>)
|-
|<code>0x04</code>
|4
|Int32
|String Dictionary entry count.
|-
|<code>0x08</code>
|8
|Bytes
|Padding/unknown data.
|-
|}
 
===String Dictionary Entry===
 
{| class=wikitable
|+
String Dictionary Entry Specification
!Offset
!Size
!Data Type
!Description
|-
|<code>0x00</code>
|4
|UInt32
|Reference.
|-
|<code>0x04</code>
|2
|UInt16
|Left Index.
|-
|<code>0x06</code>
|2
|UInt16
|Right Index.
|-
|<code>0x08</code>
|8
|UInt64
|String Pool offset.
|-
|}
 
==Binary Texture Info (BNTI)==
 
====(Work in progress)====
 
==Relocation Table (_RLT)==
 
{| class=wikitable
|+
Relocation Table Specification
!Offset
!Size
!Data Type
!Description
|-
|<code>0x00</code>
|4
|Bytes
|_RLT File Signature (Magic); Binary _RLT (<code>5F 52 4C 54<code/>)
|-
|<code>0x04</code>
|4
|UInt32
|Position.
|-
|<code>0x08</code>
|4
|UInt32
|Always 2.
|-
|<code>0x0C</code>
|14
|Bytes
|Padding. (?)
|-
|-
|}
|}