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CheckPlayerState AI definition Type
Query
DynamicInstParams
Name
Type
Default value
Description
PlayerState
Int
PlayerState
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Value
Description
0
Naked[1]
1
2
3
isRidingHorse[2] / "Ride on"[3]
4
On ground[4]
5
6
7
8
Is Stasis rune selected and usable [check ]
9
Is Square Bomb rune selected and usable [check ]
10
Is Round Bomb rune selected and usable [check ]
11
Are Square Bomb and Round Bomb runes usable [check ]
12
13
14
15
Diving into water[5]
16
In battle[6]
17
isInWater
18
Completely naked[7]
19
isOnRaft
20
Falling[8]
21
Not "stable"[9] (executable returns 21 if player state is "Damage" or "DamageShock" or "SlippingDown"[check ] )
22
23
CutFallLand
24
25
isOnIceMakerBlock
26
Is holding an actor with a name that contains DgnObj_RemainsLithograghBall_AoC [check ]
27
Some motorcycle state [check ]
28
Some motorcycle state [check ]
Derived definitions
CheckPlayerState (EventSystemActor)
No overridden parameters.