AIDef:Action/FlyingCharacterDamage

Revision as of 17:59, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
FlyingCharacterDamage
AI definition
Type Action

StaticInstParams

Name Type Default value Description
FallAS String
OnGroundAS String
IsCheckFallASFinished Bool
IsIgnoreSameAS4Fall Bool
IsIgnoreSameAS4OnGround Bool
HitImpactForceSmallSwordS Float
HitImpactForceSmallSwordL Float
HitImpactForceLargeSwordS Float
HitImpactForceLargeSwordL Float
HitImpactForceSpearS Float
HitImpactForceSpearL Float
RiseSpeed Float
LastSpeedRatio Float
PosReduceRatioOnGround Float
RotReduceRatioOnGround Float
PosReduceRatio Float
RotReduceRatio Float
IsControlRotation Bool
IsSetBackLastState Bool


Derived definitions

水上 (InsectLizard, 先行動)

Name Value
FallAS Dead
OnGroundAS Dead
IsCheckFallASFinished False
IsIgnoreSameAS4Fall True
IsIgnoreSameAS4OnGround True
HitImpactForceSmallSwordS 0.05
HitImpactForceSmallSwordL 0.1
HitImpactForceLargeSwordS 0.1
HitImpactForceLargeSwordL 0.1
HitImpactForceSpearS 0.1
HitImpactForceSpearL 0.1
RiseSpeed 0.2
LastSpeedRatio 1.0
PosReduceRatioOnGround 0.8
RotReduceRatioOnGround 0.5
PosReduceRatio 0.8
RotReduceRatio 0.5
IsControlRotation False
IsSetBackLastState False

水上 (InsectCrab, 先行動)

Name Value
FallAS Dead
OnGroundAS Dead
IsCheckFallASFinished False
IsIgnoreSameAS4Fall True
IsIgnoreSameAS4OnGround True
HitImpactForceSmallSwordS 0.05
HitImpactForceSmallSwordL 0.1
HitImpactForceLargeSwordS 0.1
HitImpactForceLargeSwordL 0.1
HitImpactForceSpearS 0.1
HitImpactForceSpearL 0.1
RiseSpeed 0.2
LastSpeedRatio 1.0
PosReduceRatioOnGround 0.8
RotReduceRatioOnGround 0.5
PosReduceRatio 0.8
RotReduceRatio 0.5
IsControlRotation False
IsSetBackLastState False

ガードブレイク (GanonGrudge_Lizalfos, リアクション_0)

Name Value
FallAS Fall
OnGroundAS Damage
IsCheckFallASFinished False
IsIgnoreSameAS4Fall False
IsIgnoreSameAS4OnGround False
HitImpactForceSmallSwordS 1.0
HitImpactForceSmallSwordL 1.0
HitImpactForceLargeSwordS 1.0
HitImpactForceLargeSwordL 1.0
HitImpactForceSpearS 1.0
HitImpactForceSpearL 1.0
RiseSpeed 0.2
LastSpeedRatio 0.0
PosReduceRatioOnGround 0.2
RotReduceRatioOnGround 0.2
PosReduceRatio 0.9
RotReduceRatio 0.8
IsControlRotation True
IsSetBackLastState True

ガードブレイク (Wizzrobe, リアクション)

Name Value
FallAS Fall
OnGroundAS Damage
IsCheckFallASFinished False
IsIgnoreSameAS4Fall False
IsIgnoreSameAS4OnGround False
HitImpactForceSmallSwordS 0.086
HitImpactForceSmallSwordL 0.12
HitImpactForceLargeSwordS 0.12
HitImpactForceLargeSwordL 0.16
HitImpactForceSpearS 0.42
HitImpactForceSpearL 2.28
RiseSpeed 0.05
LastSpeedRatio 0.0
PosReduceRatioOnGround 0.2
RotReduceRatioOnGround 0.2
PosReduceRatio 0.8
RotReduceRatio 0.8
IsControlRotation True
IsSetBackLastState True

崩れ落ち (Wizzrobe, リアクション)

Name Value
FallAS Fall
OnGroundAS Damage
IsCheckFallASFinished False
IsIgnoreSameAS4Fall False
IsIgnoreSameAS4OnGround False
HitImpactForceSmallSwordS 0.086
HitImpactForceSmallSwordL 0.12
HitImpactForceLargeSwordS 0.12
HitImpactForceLargeSwordL 0.16
HitImpactForceSpearS 0.42
HitImpactForceSpearL 2.28
RiseSpeed 0.05
LastSpeedRatio 0.0
PosReduceRatioOnGround 0.2
RotReduceRatioOnGround 0.2
PosReduceRatio 0.8
RotReduceRatio 0.8
IsControlRotation True
IsSetBackLastState True

ガードブレイク (Keese, リアクション_0)

Name Value
FallAS Fall
OnGroundAS Damage
IsCheckFallASFinished False
IsIgnoreSameAS4Fall False
IsIgnoreSameAS4OnGround False
HitImpactForceSmallSwordS 1.0
HitImpactForceSmallSwordL 1.0
HitImpactForceLargeSwordS 1.0
HitImpactForceLargeSwordL 1.0
HitImpactForceSpearS 1.0
HitImpactForceSpearL 1.0
RiseSpeed 0.2
LastSpeedRatio 0.0
PosReduceRatioOnGround 0.2
RotReduceRatioOnGround 0.2
PosReduceRatio 0.9
RotReduceRatio 0.8
IsControlRotation True
IsSetBackLastState True

ふっとび (Keese, リアクション_0)

Name Value
FallAS Fall
OnGroundAS Damage
IsCheckFallASFinished False
IsIgnoreSameAS4Fall False
IsIgnoreSameAS4OnGround False
HitImpactForceSmallSwordS 1.0
HitImpactForceSmallSwordL 1.0
HitImpactForceLargeSwordS 1.0
HitImpactForceLargeSwordL 1.0
HitImpactForceSpearS 1.0
HitImpactForceSpearL 1.0
RiseSpeed 0.2
LastSpeedRatio 0.0
PosReduceRatioOnGround 0.2
RotReduceRatioOnGround 0.2
PosReduceRatio 0.9
RotReduceRatio 0.8
IsControlRotation True
IsSetBackLastState True

小ダメージ (Keese, リアクション_0)

Name Value
FallAS Fall
OnGroundAS Damage
IsCheckFallASFinished False
IsIgnoreSameAS4Fall False
IsIgnoreSameAS4OnGround False
HitImpactForceSmallSwordS 1.0
HitImpactForceSmallSwordL 1.0
HitImpactForceLargeSwordS 1.0
HitImpactForceLargeSwordL 1.0
HitImpactForceSpearS 1.0
HitImpactForceSpearL 1.0
RiseSpeed 0.2
LastSpeedRatio 0.0
PosReduceRatioOnGround 0.2
RotReduceRatioOnGround 0.2
PosReduceRatio 0.9
RotReduceRatio 0.8
IsControlRotation True
IsSetBackLastState True

弾かれ (Keese, リアクション_0)

Name Value
FallAS Fall
OnGroundAS Damage
IsCheckFallASFinished False
IsIgnoreSameAS4Fall False
IsIgnoreSameAS4OnGround False
HitImpactForceSmallSwordS 0.5
HitImpactForceSmallSwordL 0.5
HitImpactForceLargeSwordS 0.5
HitImpactForceLargeSwordL 0.5
HitImpactForceSpearS 0.5
HitImpactForceSpearL 0.5
RiseSpeed 0.2
LastSpeedRatio 0.0
PosReduceRatioOnGround 0.2
RotReduceRatioOnGround 0.2
PosReduceRatio 0.9
RotReduceRatio 0.8
IsControlRotation True
IsSetBackLastState True

突風 (Keese, リアクション)

Name Value
FallAS Fall
OnGroundAS Damage
IsCheckFallASFinished False
IsIgnoreSameAS4Fall False
IsIgnoreSameAS4OnGround False
HitImpactForceSmallSwordS 1.0
HitImpactForceSmallSwordL 1.0
HitImpactForceLargeSwordS 1.0
HitImpactForceLargeSwordL 1.0
HitImpactForceSpearS 1.0
HitImpactForceSpearL 1.0
RiseSpeed 0.2
LastSpeedRatio 0.0
PosReduceRatioOnGround 0.2
RotReduceRatioOnGround 0.2
PosReduceRatio 0.9
RotReduceRatio 0.8
IsControlRotation True
IsSetBackLastState True

崩れ落ち (Keese, リアクション)

Name Value
FallAS Fall
OnGroundAS Damage
IsCheckFallASFinished False
IsIgnoreSameAS4Fall False
IsIgnoreSameAS4OnGround False
HitImpactForceSmallSwordS 1.0
HitImpactForceSmallSwordL 1.0
HitImpactForceLargeSwordS 1.0
HitImpactForceLargeSwordL 1.0
HitImpactForceSpearS 1.0
HitImpactForceSpearL 1.0
RiseSpeed 0.2
LastSpeedRatio 0.0
PosReduceRatioOnGround 0.2
RotReduceRatioOnGround 0.2
PosReduceRatio 0.9
RotReduceRatio 0.8
IsControlRotation True
IsSetBackLastState True

ガードブレイク (GanonGrudge_Moriblin, リアクション_0)

Name Value
FallAS Fall
OnGroundAS Damage
IsCheckFallASFinished False
IsIgnoreSameAS4Fall False
IsIgnoreSameAS4OnGround False
HitImpactForceSmallSwordS 1.0
HitImpactForceSmallSwordL 1.0
HitImpactForceLargeSwordS 1.0
HitImpactForceLargeSwordL 1.0
HitImpactForceSpearS 1.0
HitImpactForceSpearL 1.0
RiseSpeed 0.2
LastSpeedRatio 0.0
PosReduceRatioOnGround 0.2
RotReduceRatioOnGround 0.2
PosReduceRatio 0.9
RotReduceRatio 0.8
IsControlRotation True
IsSetBackLastState True

ガードブレイク (GanonGrudge, リアクション_0)

Name Value
FallAS Fall
OnGroundAS Damage
IsCheckFallASFinished False
IsIgnoreSameAS4Fall False
IsIgnoreSameAS4OnGround False
HitImpactForceSmallSwordS 1.0
HitImpactForceSmallSwordL 1.0
HitImpactForceLargeSwordS 1.0
HitImpactForceLargeSwordL 1.0
HitImpactForceSpearS 1.0
HitImpactForceSpearL 1.0
RiseSpeed 0.2
LastSpeedRatio 0.0
PosReduceRatioOnGround 0.2
RotReduceRatioOnGround 0.2
PosReduceRatio 0.9
RotReduceRatio 0.8
IsControlRotation True
IsSetBackLastState True

水上 (InsectWait, 先行動)

Name Value
FallAS Dead
OnGroundAS Dead
IsCheckFallASFinished False
IsIgnoreSameAS4Fall True
IsIgnoreSameAS4OnGround True
HitImpactForceSmallSwordS 0.05
HitImpactForceSmallSwordL 0.1
HitImpactForceLargeSwordS 0.1
HitImpactForceLargeSwordL 0.1
HitImpactForceSpearS 0.1
HitImpactForceSpearL 0.1
RiseSpeed 0.2
LastSpeedRatio 1.0
PosReduceRatioOnGround 0.8
RotReduceRatioOnGround 0.5
PosReduceRatio 0.8
RotReduceRatio 0.5
IsControlRotation False
IsSetBackLastState False

水上 (InsectFrog, 先行動)

Name Value
FallAS Dead
OnGroundAS Dead
IsCheckFallASFinished False
IsIgnoreSameAS4Fall True
IsIgnoreSameAS4OnGround True
HitImpactForceSmallSwordS 0.05
HitImpactForceSmallSwordL 0.1
HitImpactForceLargeSwordS 0.1
HitImpactForceLargeSwordL 0.1
HitImpactForceSpearS 0.1
HitImpactForceSpearL 0.1
RiseSpeed 0.2
LastSpeedRatio 1.0
PosReduceRatioOnGround 0.8
RotReduceRatioOnGround 0.5
PosReduceRatio 0.8
RotReduceRatio 0.5
IsControlRotation False
IsSetBackLastState False