AIDef:Action/BoomerangMove

Revision as of 14:31, 9 July 2022 by Sleepingkirby (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
BoomerangMove
AI definition
Type Action

StaticInstParams

Name Type Default value Description
PreCurveTimer Float
RadSpeed Float
CurveSpeedRate Float
StraightSpeedRate Float
TargetOffset Vec3
CurvePredictFrame Float
CurveCheckYDist Float
StraightPredictFrame Float
StraightCheckYDist Float
CatchAttentionName String
FlyLimitTime Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

その他が投げた [1](Stal_Boomerang_Arm, 投げ)

Name Value
PreCurveTimer 20.0
RadSpeed 0.174533
CurveSpeedRate 0.6
StraightSpeedRate 0.8
TargetOffset Vec3(x=2.0, y=-0.20000000298023224, z=4.0)
CurvePredictFrame 2.0
CurveCheckYDist 1.5
StraightPredictFrame 3.0
StraightCheckYDist 0.8
CatchAttentionName CatchBoomerang
FlyLimitTime 600.0

プレイヤが投げた [2](Stal_Boomerang_Arm, 投げ)

Name Value
PreCurveTimer 15.0
RadSpeed 0.174533
CurveSpeedRate 0.6
StraightSpeedRate 0.4
TargetOffset Vec3(x=0.0, y=0.5, z=0.0)
CurvePredictFrame 2.0
CurveCheckYDist 1.5
StraightPredictFrame 3.0
StraightCheckYDist 0.8
CatchAttentionName CatchBoomerang
FlyLimitTime 600.0

その他が投げた [3](Boomerang, 投げ)

Name Value
PreCurveTimer 20.0
RadSpeed 0.174533
CurveSpeedRate 0.6
StraightSpeedRate 0.8
TargetOffset Vec3(x=2.0, y=-0.20000000298023224, z=4.0)
CurvePredictFrame 2.0
CurveCheckYDist 1.5
StraightPredictFrame 3.0
StraightCheckYDist 0.8
CatchAttentionName CatchBoomerang
FlyLimitTime 600.0

プレイヤが投げた [4](Boomerang, 投げ)

Name Value
PreCurveTimer 15.0
RadSpeed 0.174533
CurveSpeedRate 0.6
StraightSpeedRate 0.4
TargetOffset Vec3(x=0.0, y=0.5, z=0.0)
CurvePredictFrame 2.0
CurveCheckYDist 1.5
StraightPredictFrame 3.0
StraightCheckYDist 0.8
CatchAttentionName CatchBoomerang
FlyLimitTime 600.0
  1. English: thrown by others
  2. English: Thrown by player
  3. English: thrown by others
  4. English: Thrown by player