AIDef:AI/GuardianMiniRangeKeepMove
AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
RefPosVibrateCheckerForAI | AITreeVariablePointer | ||
RefVelRotVibrateCheckerforAI | AITreeVariablePointer |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
CloseDist | Float | ||
FarDist | Float | ||
WeaponIdx | Int | ||
OutDist | Float | ||
BaseDist | Float | ||
SpaceDist | Float | ||
SpaceAngle | Float | ||
BackTimeMin | Int | ||
BackTimeMax | Int | ||
LeaveTimerMin | Int | ||
LeaveTimerMax | Int | ||
IsCheckBack | Bool | ||
IsCheckReachable | Bool | ||
PosVibrateFrame | Int | ||
RotVelVibrateFrame | Int | ||
NoMoveDist | Float |
Children
Name | Description |
---|---|
強制後退 | |
戦闘待機 | |
戦闘後ずさり | |
戦闘歩行 | |
横移動 |
Derived definitions
ノーガード (Guardian_Mini_DetachLineBeam, 盾戦闘準備)
Name | Value |
---|---|
CloseDist | -30.0 |
FarDist | 30.0 |
WeaponIdx | -1 |
OutDist | 20.0 |
BaseDist | 20.0 |
SpaceDist | 10.0 |
SpaceAngle | 1.309 |
BackTimeMin | 5 |
BackTimeMax | 10 |
LeaveTimerMin | 4 |
LeaveTimerMax | 11 |
IsCheckBack | True |
IsCheckReachable | True |
PosVibrateFrame | -1 |
RotVelVibrateFrame | -1 |
NoMoveDist | 0.0 |
ノーガード (Guardian_Mini_DetachLineBeam, 戦闘準備)
Name | Value |
---|---|
CloseDist | -30.0 |
FarDist | 1.0 |
WeaponIdx | -1 |
OutDist | 20.0 |
BaseDist | 1.5 |
SpaceDist | 10.0 |
SpaceAngle | 1.309 |
BackTimeMin | 5 |
BackTimeMax | 10 |
LeaveTimerMin | 4 |
LeaveTimerMax | 11 |
IsCheckBack | True |
IsCheckReachable | True |
PosVibrateFrame | -1 |
RotVelVibrateFrame | -1 |
NoMoveDist | 0.0 |
ノーガード (Guardian_Mini_DetachLineBeam, 装備丸腰戦闘)
Name | Value |
---|---|
CloseDist | -30.0 |
FarDist | 30.0 |
WeaponIdx | -1 |
OutDist | 20.0 |
BaseDist | 20.0 |
SpaceDist | 10.0 |
SpaceAngle | 1.309 |
BackTimeMin | 5 |
BackTimeMax | 10 |
LeaveTimerMin | 4 |
LeaveTimerMax | 11 |
IsCheckBack | True |
IsCheckReachable | True |
PosVibrateFrame | -1 |
RotVelVibrateFrame | -1 |
NoMoveDist | 0.0 |
右腕ガード (Guardian_Mini_DetachLineBeam, 盾戦闘準備)
Name | Value |
---|---|
CloseDist | -30.0 |
FarDist | 30.0 |
WeaponIdx | -1 |
OutDist | 20.0 |
BaseDist | 20.0 |
SpaceDist | 10.0 |
SpaceAngle | 1.309 |
BackTimeMin | 5 |
BackTimeMax | 10 |
LeaveTimerMin | 4 |
LeaveTimerMax | 11 |
IsCheckBack | True |
IsCheckReachable | True |
PosVibrateFrame | -1 |
RotVelVibrateFrame | -1 |
NoMoveDist | 0.0 |
右腕ガード (Guardian_Mini_DetachLineBeam, 戦闘準備)
Name | Value |
---|---|
CloseDist | -30.0 |
FarDist | 1.0 |
WeaponIdx | -1 |
OutDist | 20.0 |
BaseDist | 1.5 |
SpaceDist | 10.0 |
SpaceAngle | 1.309 |
BackTimeMin | 5 |
BackTimeMax | 10 |
LeaveTimerMin | 4 |
LeaveTimerMax | 11 |
IsCheckBack | True |
IsCheckReachable | True |
PosVibrateFrame | -1 |
RotVelVibrateFrame | -1 |
NoMoveDist | 0.0 |
右腕ガード (Guardian_Mini_DetachLineBeam, 装備丸腰戦闘)
Name | Value |
---|---|
CloseDist | -30.0 |
FarDist | 30.0 |
WeaponIdx | -1 |
OutDist | 20.0 |
BaseDist | 20.0 |
SpaceDist | 10.0 |
SpaceAngle | 1.309 |
BackTimeMin | 5 |
BackTimeMax | 10 |
LeaveTimerMin | 4 |
LeaveTimerMax | 11 |
IsCheckBack | True |
IsCheckReachable | True |
PosVibrateFrame | -1 |
RotVelVibrateFrame | -1 |
NoMoveDist | 0.0 |
左腕ガード (Guardian_Mini_DetachLineBeam, 盾戦闘準備)
Name | Value |
---|---|
CloseDist | -30.0 |
FarDist | 30.0 |
WeaponIdx | -1 |
OutDist | 20.0 |
BaseDist | 20.0 |
SpaceDist | 10.0 |
SpaceAngle | 1.309 |
BackTimeMin | 5 |
BackTimeMax | 10 |
LeaveTimerMin | 4 |
LeaveTimerMax | 11 |
IsCheckBack | True |
IsCheckReachable | True |
PosVibrateFrame | -1 |
RotVelVibrateFrame | -1 |
NoMoveDist | 0.0 |
左腕ガード (Guardian_Mini_DetachLineBeam, 戦闘準備)
Name | Value |
---|---|
CloseDist | -30.0 |
FarDist | 1.0 |
WeaponIdx | -1 |
OutDist | 20.0 |
BaseDist | 1.5 |
SpaceDist | 10.0 |
SpaceAngle | 1.309 |
BackTimeMin | 5 |
BackTimeMax | 10 |
LeaveTimerMin | 4 |
LeaveTimerMax | 11 |
IsCheckBack | True |
IsCheckReachable | True |
PosVibrateFrame | -1 |
RotVelVibrateFrame | -1 |
NoMoveDist | 0.0 |
左腕ガード (Guardian_Mini_DetachLineBeam, 装備丸腰戦闘)
Name | Value |
---|---|
CloseDist | -30.0 |
FarDist | 30.0 |
WeaponIdx | -1 |
OutDist | 20.0 |
BaseDist | 20.0 |
SpaceDist | 10.0 |
SpaceAngle | 1.309 |
BackTimeMin | 5 |
BackTimeMax | 10 |
LeaveTimerMin | 4 |
LeaveTimerMax | 11 |
IsCheckBack | True |
IsCheckReachable | True |
PosVibrateFrame | -1 |
RotVelVibrateFrame | -1 |
NoMoveDist | 0.0 |
戦闘準備 (Guardian_Mini_DetachLineBeam, 装備非所持戦闘)
Name | Value |
---|---|
CloseDist | -15.0 |
FarDist | 5.0 |
WeaponIdx | -1 |
OutDist | 50.0 |
BaseDist | 20.0 |
SpaceDist | 10.0 |
SpaceAngle | 0.349066 |
BackTimeMin | 5 |
BackTimeMax | 10 |
LeaveTimerMin | 4 |
LeaveTimerMax | 11 |
IsCheckBack | True |
IsCheckReachable | True |
PosVibrateFrame | -1 |
RotVelVibrateFrame | -1 |
NoMoveDist | 0.0 |
ノーガード (Guardian_Mini, 盾戦闘準備)
Name | Value |
---|---|
CloseDist | -30.0 |
FarDist | 30.0 |
WeaponIdx | -1 |
OutDist | 20.0 |
BaseDist | 20.0 |
SpaceDist | 10.0 |
SpaceAngle | 1.309 |
BackTimeMin | 5 |
BackTimeMax | 10 |
LeaveTimerMin | 4 |
LeaveTimerMax | 11 |
IsCheckBack | True |
IsCheckReachable | True |
PosVibrateFrame | -1 |
RotVelVibrateFrame | -1 |
NoMoveDist | 0.0 |
ノーガード (Guardian_Mini, 戦闘準備)
Name | Value |
---|---|
CloseDist | -30.0 |
FarDist | 1.0 |
WeaponIdx | -1 |
OutDist | 20.0 |
BaseDist | 1.5 |
SpaceDist | 10.0 |
SpaceAngle | 1.309 |
BackTimeMin | 5 |
BackTimeMax | 10 |
LeaveTimerMin | 4 |
LeaveTimerMax | 11 |
IsCheckBack | True |
IsCheckReachable | True |
PosVibrateFrame | -1 |
RotVelVibrateFrame | -1 |
NoMoveDist | 0.0 |
ノーガード (Guardian_Mini, 装備丸腰戦闘)
Name | Value |
---|---|
CloseDist | -30.0 |
FarDist | 30.0 |
WeaponIdx | -1 |
OutDist | 20.0 |
BaseDist | 20.0 |
SpaceDist | 10.0 |
SpaceAngle | 1.309 |
BackTimeMin | 5 |
BackTimeMax | 10 |
LeaveTimerMin | 4 |
LeaveTimerMax | 11 |
IsCheckBack | True |
IsCheckReachable | True |
PosVibrateFrame | -1 |
RotVelVibrateFrame | -1 |
NoMoveDist | 0.0 |
右腕ガード (Guardian_Mini, 盾戦闘準備)
Name | Value |
---|---|
CloseDist | -30.0 |
FarDist | 30.0 |
WeaponIdx | -1 |
OutDist | 20.0 |
BaseDist | 20.0 |
SpaceDist | 10.0 |
SpaceAngle | 1.309 |
BackTimeMin | 5 |
BackTimeMax | 10 |
LeaveTimerMin | 4 |
LeaveTimerMax | 11 |
IsCheckBack | True |
IsCheckReachable | True |
PosVibrateFrame | -1 |
RotVelVibrateFrame | -1 |
NoMoveDist | 0.0 |
右腕ガード (Guardian_Mini, 戦闘準備)
Name | Value |
---|---|
CloseDist | -30.0 |
FarDist | 1.0 |
WeaponIdx | -1 |
OutDist | 20.0 |
BaseDist | 1.5 |
SpaceDist | 10.0 |
SpaceAngle | 1.309 |
BackTimeMin | 5 |
BackTimeMax | 10 |
LeaveTimerMin | 4 |
LeaveTimerMax | 11 |
IsCheckBack | True |
IsCheckReachable | True |
PosVibrateFrame | -1 |
RotVelVibrateFrame | -1 |
NoMoveDist | 0.0 |
右腕ガード (Guardian_Mini, 装備丸腰戦闘)
Name | Value |
---|---|
CloseDist | -30.0 |
FarDist | 30.0 |
WeaponIdx | -1 |
OutDist | 20.0 |
BaseDist | 20.0 |
SpaceDist | 10.0 |
SpaceAngle | 1.309 |
BackTimeMin | 5 |
BackTimeMax | 10 |
LeaveTimerMin | 4 |
LeaveTimerMax | 11 |
IsCheckBack | True |
IsCheckReachable | True |
PosVibrateFrame | -1 |
RotVelVibrateFrame | -1 |
NoMoveDist | 0.0 |
左腕ガード (Guardian_Mini, 盾戦闘準備)
Name | Value |
---|---|
CloseDist | -30.0 |
FarDist | 30.0 |
WeaponIdx | -1 |
OutDist | 20.0 |
BaseDist | 20.0 |
SpaceDist | 10.0 |
SpaceAngle | 1.309 |
BackTimeMin | 5 |
BackTimeMax | 10 |
LeaveTimerMin | 4 |
LeaveTimerMax | 11 |
IsCheckBack | True |
IsCheckReachable | True |
PosVibrateFrame | -1 |
RotVelVibrateFrame | -1 |
NoMoveDist | 0.0 |
左腕ガード (Guardian_Mini, 戦闘準備)
Name | Value |
---|---|
CloseDist | -30.0 |
FarDist | 1.0 |
WeaponIdx | -1 |
OutDist | 20.0 |
BaseDist | 1.5 |
SpaceDist | 10.0 |
SpaceAngle | 1.309 |
BackTimeMin | 5 |
BackTimeMax | 10 |
LeaveTimerMin | 4 |
LeaveTimerMax | 11 |
IsCheckBack | True |
IsCheckReachable | True |
PosVibrateFrame | -1 |
RotVelVibrateFrame | -1 |
NoMoveDist | 0.0 |
左腕ガード (Guardian_Mini, 装備丸腰戦闘)
Name | Value |
---|---|
CloseDist | -30.0 |
FarDist | 30.0 |
WeaponIdx | -1 |
OutDist | 20.0 |
BaseDist | 20.0 |
SpaceDist | 10.0 |
SpaceAngle | 1.309 |
BackTimeMin | 5 |
BackTimeMax | 10 |
LeaveTimerMin | 4 |
LeaveTimerMax | 11 |
IsCheckBack | True |
IsCheckReachable | True |
PosVibrateFrame | -1 |
RotVelVibrateFrame | -1 |
NoMoveDist | 0.0 |
戦闘準備 (Guardian_Mini, 装備非所持戦闘)
Name | Value |
---|---|
CloseDist | -15.0 |
FarDist | 5.0 |
WeaponIdx | -1 |
OutDist | 50.0 |
BaseDist | 20.0 |
SpaceDist | 10.0 |
SpaceAngle | 0.349066 |
BackTimeMin | 5 |
BackTimeMax | 10 |
LeaveTimerMin | 4 |
LeaveTimerMax | 11 |
IsCheckBack | True |
IsCheckReachable | True |
PosVibrateFrame | -1 |
RotVelVibrateFrame | -1 |
NoMoveDist | 0.0 |