imported>Leoetlino |
imported>Leoetlino |
Line 1: |
Line 1: |
| {{AIDef | | {{AIDef |
| |name=GolemRoot | | |name=GolemRWeakPointRoot |
| |type=AI | | |type=AI |
| }} | | }} |
|
| |
| == AITreeVariables ==
| |
| {|class="wikitable"
| |
| ! Name !! Type !! Default value !! Description
| |
| |-
| |
| | GolemClimbedTime || Float || 0.0 ||
| |
| |-
| |
| | GolemChemicalController || AITreeVariablePointer || ||
| |
| |-
| |
| | CreateDeadConditionType || Int || -1 ||
| |
| |-
| |
| | ForceSealSilentKillCount || Int || 0 ||
| |
| |-
| |
| | IsTrgChangeUnderWaterState || Bool || False ||
| |
| |-
| |
| |}
| |
|
| |
|
| |
| == MapUnitInstParams ==
| |
| {|class="wikitable"
| |
| ! Name !! Type !! Default value !! Description
| |
| |-
| |
| | GolemWeakPointLocation || String || Point_A ||
| |
| |-
| |
| | GolemSleepType || String || SleepForward_A ||
| |
| |-
| |
| | UniqueNameMessageLabel || String || ||
| |
| |-
| |
| | GolemWeakPointActor || String || ||
| |
| |-
| |
| | GolemTextureName || String || ||
| |
| |-
| |
| | EquipItem1 || String || Default ||
| |
| |-
| |
| | EquipItem2 || String || Default ||
| |
| |-
| |
| | EquipItem3 || String || Default ||
| |
| |-
| |
| | EquipItem4 || String || Default ||
| |
| |-
| |
| | RideHorseName || String || ||
| |
| |-
| |
| | ArrowName || String || NormalArrow ||
| |
| |-
| |
| | DropTable || String || Normal ||
| |
| |-
| |
| | IsNearCreate || Bool || False ||
| |
| |-
| |
| | DropActor || String || ||
| |
| |-
| |
| | SharpWeaponJudgeType || Int || 0 ||
| |
| |-
| |
| | LevelSensorMode || Int || 0 ||
| |
| |-
| |
| | DisableRankUpForHardMode || Bool || False ||
| |
| |-
| |
| |}
| |
|
| |
|
| |
|
| == StaticInstParams == | | == StaticInstParams == |
Line 66: |
Line 8: |
| ! Name !! Type !! Default value !! Description | | ! Name !! Type !! Default value !! Description |
| |- | | |- |
| | ClimbFinishTime || Int || || | | | OwnerDamage || Int || || |
| |-
| |
| | StandContactHeight || Float || ||
| |
| |-
| |
| | IsBreakContactTree || Bool || ||
| |
| |-
| |
| | UpperArmL_PartsKey || String || ||
| |
| |-
| |
| | LowerArmL_PartsKey || String || ||
| |
| |-
| |
| | UpperArmR_PartsKey || String || ||
| |
| |-
| |
| | LowerArmR_PartsKey || String || ||
| |
| |-
| |
| | ChemicalFieldKey || String || ||
| |
| |-
| |
| | BodyDeactiveAS || String || ||
| |
| |-
| |
| | ArmRDeactiveAS || String || ||
| |
| |-
| |
| | ArmLDeactiveAS || String || ||
| |
| |-
| |
| | BodyActiveAS || String || ||
| |
| |-
| |
| | ArmRActiveAS || String || ||
| |
| |- | | |- |
| | ArmLActiveAS || String || || | | | IsBreakable || Bool || || |
| |- | | |- |
| | BodyMimicAS || String || || | | | IsSyncDamage || Bool || || |
| |- | | |- |
| | ArmRMimicAS || String || || | | | IsShowCriticalEffect || Bool || || |
| |- | | |- |
| | ArmLMimicAS || String || || | | | IsNoReaction || Bool || || |
| |-
| |
| | ShaderASTargetBone || Int || ||
| |
| |-
| |
| | BodyShaderSeqBank || Int || ||
| |
| |-
| |
| | ArmRShaderSeqBank || Int || ||
| |
| |-
| |
| | ArmLShaderSeqBank || Int || ||
| |
| |-
| |
| | InWaterDepth || Float || ||
| |
| |-
| |
| | OutOfWaterOffset || Float || ||
| |
| |-
| |
| | SpreadDist || Float || ||
| |
| |-
| |
| | SmallSpreadDist || Float || ||
| |
| |-
| |
| | FortressTag || String || ||
| |
| |-
| |
| | FallHeight || Float || ||
| |
| |-
| |
| | IgnoreHell || Bool || ||
| |
| |- | | |- |
| |} | | |} |
Line 130: |
Line 26: |
| |- | | |- |
| | リアクション || | | | リアクション || |
| |-
| |
| | 呼ばれ ||
| |
| |-
| |
| | 奈落 ||
| |
| |-
| |
| | 所持 ||
| |
| |-
| |
| | 死亡生成 ||
| |
| |-
| |
| | 水中 ||
| |
| |-
| |
| | 落下 ||
| |
| |-
| |
| | 近接湧出 ||
| |
| |- | | |- |
| | 通常 || | | | 通常 || |
| |-
| |
| | 騎乗 ||
| |
| |- | | |- |
| |} | | |} |
|
| |
|
| == Derived definitions == | | == Derived definitions == |
| === 通常 (Enemy_Golem_Fire_R, BaseAI) === | | === Root (Enemy_Golem_R_WeakPoint) === |
| {{AIDefDerived
| |
| |name=通常
| |
| |group_name=BaseAI
| |
| |derived_from=GolemRoot
| |
| |aiprog=Enemy_Golem_Fire_R
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | ClimbFinishTime || 30
| |
| |-
| |
| | StandContactHeight || 1.0
| |
| |-
| |
| | IsBreakContactTree || True
| |
| |-
| |
| | UpperArmL_PartsKey || UpperL
| |
| |-
| |
| | LowerArmL_PartsKey || LowerL
| |
| |-
| |
| | UpperArmR_PartsKey || UpperR
| |
| |-
| |
| | LowerArmR_PartsKey || LowerR
| |
| |-
| |
| | ChemicalFieldKey || ExpandChemical
| |
| |-
| |
| | BodyDeactiveAS || ChemDeactiveShaderBody
| |
| |-
| |
| | ArmRDeactiveAS || ChemDeactiveShaderR
| |
| |-
| |
| | ArmLDeactiveAS || ChemDeactiveShaderL
| |
| |-
| |
| | BodyActiveAS || ChemActiveShaderBody
| |
| |-
| |
| | ArmRActiveAS || ChemActiveShaderR
| |
| |-
| |
| | ArmLActiveAS || ChemActiveShaderL
| |
| |-
| |
| | BodyMimicAS || WaitShader
| |
| |-
| |
| | ArmRMimicAS || WaitShaderR
| |
| |-
| |
| | ArmLMimicAS || WaitShaderL
| |
| |-
| |
| | ShaderASTargetBone || 1
| |
| |-
| |
| | BodyShaderSeqBank || 0
| |
| |-
| |
| | ArmRShaderSeqBank || 1
| |
| |-
| |
| | ArmLShaderSeqBank || 2
| |
| |-
| |
| | InWaterDepth || 100.0
| |
| |-
| |
| | OutOfWaterOffset || 0.2
| |
| |-
| |
| | SpreadDist || 8.0
| |
| |-
| |
| | SmallSpreadDist || 3.0
| |
| |-
| |
| | FortressTag || EnemyFortressMgr
| |
| |-
| |
| | FallHeight || -1.0
| |
| |-
| |
| | IgnoreHell || True
| |
| |-
| |
| |}
| |
| === 通常 (Golem_Senior, BaseAI) ===
| |
| {{AIDefDerived
| |
| |name=通常
| |
| |group_name=BaseAI
| |
| |derived_from=GolemRoot
| |
| |aiprog=Golem_Senior
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | ClimbFinishTime || 30
| |
| |-
| |
| | StandContactHeight || 1.0
| |
| |-
| |
| | IsBreakContactTree || True
| |
| |-
| |
| | UpperArmL_PartsKey || UpperL
| |
| |-
| |
| | LowerArmL_PartsKey || LowerL
| |
| |-
| |
| | UpperArmR_PartsKey || UpperR
| |
| |-
| |
| | LowerArmR_PartsKey || LowerR
| |
| |-
| |
| | ChemicalFieldKey || ExpandChemical
| |
| |-
| |
| | BodyDeactiveAS || ChemDeactiveShaderBody
| |
| |-
| |
| | ArmRDeactiveAS || ChemDeactiveShaderR
| |
| |-
| |
| | ArmLDeactiveAS || ChemDeactiveShaderL
| |
| |-
| |
| | BodyActiveAS || ChemActiveShaderBody
| |
| |-
| |
| | ArmRActiveAS || ChemActiveShaderR
| |
| |-
| |
| | ArmLActiveAS || ChemActiveShaderL
| |
| |-
| |
| | BodyMimicAS || WaitShader
| |
| |-
| |
| | ArmRMimicAS || WaitShaderR
| |
| |-
| |
| | ArmLMimicAS || WaitShaderL
| |
| |-
| |
| | ShaderASTargetBone || 1
| |
| |-
| |
| | BodyShaderSeqBank || 0
| |
| |-
| |
| | ArmRShaderSeqBank || 1
| |
| |-
| |
| | ArmLShaderSeqBank || 2
| |
| |-
| |
| | InWaterDepth || 100.0
| |
| |-
| |
| | OutOfWaterOffset || 0.2
| |
| |-
| |
| | SpreadDist || 8.0
| |
| |-
| |
| | SmallSpreadDist || 3.0
| |
| |-
| |
| | FortressTag || EnemyFortressMgr
| |
| |-
| |
| | FallHeight || -1.0
| |
| |-
| |
| | IgnoreHell || True
| |
| |-
| |
| |}
| |
| === 通常 (Golem_Middle, BaseAI) ===
| |
| {{AIDefDerived | | {{AIDefDerived |
| |name=通常 | | |name=Root |
| |group_name=BaseAI | | |group_name= |
| |derived_from=GolemRoot | | |derived_from=GolemRWeakPointRoot |
| |aiprog=Golem_Middle | | |aiprog=Enemy_Golem_R_WeakPoint |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | ClimbFinishTime || 30 | | | OwnerDamage || 0 |
| |-
| |
| | StandContactHeight || 1.0
| |
| |-
| |
| | IsBreakContactTree || True
| |
| |-
| |
| | UpperArmL_PartsKey || UpperL
| |
| |-
| |
| | LowerArmL_PartsKey || LowerL
| |
| |-
| |
| | UpperArmR_PartsKey || UpperR
| |
| |-
| |
| | LowerArmR_PartsKey || LowerR
| |
| |-
| |
| | ChemicalFieldKey || ExpandChemical
| |
| |-
| |
| | BodyDeactiveAS || ChemDeactiveShaderBody
| |
| |-
| |
| | ArmRDeactiveAS || ChemDeactiveShaderR
| |
| |-
| |
| | ArmLDeactiveAS || ChemDeactiveShaderL
| |
| |-
| |
| | BodyActiveAS || ChemActiveShaderBody
| |
| |-
| |
| | ArmRActiveAS || ChemActiveShaderR
| |
| |-
| |
| | ArmLActiveAS || ChemActiveShaderL
| |
| |-
| |
| | BodyMimicAS || WaitShader
| |
| |-
| |
| | ArmRMimicAS || WaitShaderR
| |
| |-
| |
| | ArmLMimicAS || WaitShaderL
| |
| |-
| |
| | ShaderASTargetBone || 1
| |
| |-
| |
| | BodyShaderSeqBank || 0
| |
| |-
| |
| | ArmRShaderSeqBank || 1
| |
| |-
| |
| | ArmLShaderSeqBank || 2
| |
| |-
| |
| | InWaterDepth || 100.0
| |
| |-
| |
| | OutOfWaterOffset || 0.2
| |
| |-
| |
| | SpreadDist || 8.0
| |
| |-
| |
| | SmallSpreadDist || 3.0
| |
| |-
| |
| | FortressTag || EnemyFortressMgr
| |
| |-
| |
| | FallHeight || -1.0
| |
| |-
| |
| | IgnoreHell || True
| |
| |-
| |
| |}
| |
| === 通常 (Golem, BaseAI) ===
| |
| {{AIDefDerived
| |
| |name=通常
| |
| |group_name=BaseAI
| |
| |derived_from=GolemRoot
| |
| |aiprog=Golem
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | ClimbFinishTime || 30
| |
| |-
| |
| | StandContactHeight || 1.0
| |
| |-
| |
| | IsBreakContactTree || True
| |
| |-
| |
| | UpperArmL_PartsKey || UpperL
| |
| |-
| |
| | LowerArmL_PartsKey || LowerL
| |
| |-
| |
| | UpperArmR_PartsKey || UpperR
| |
| |-
| |
| | LowerArmR_PartsKey || LowerR
| |
| |-
| |
| | ChemicalFieldKey || ExpandChemical
| |
| |-
| |
| | BodyDeactiveAS || ChemDeactiveShaderBody
| |
| |-
| |
| | ArmRDeactiveAS || ChemDeactiveShaderR
| |
| |-
| |
| | ArmLDeactiveAS || ChemDeactiveShaderL
| |
| |-
| |
| | BodyActiveAS || ChemActiveShaderBody
| |
| |-
| |
| | ArmRActiveAS || ChemActiveShaderR
| |
| |-
| |
| | ArmLActiveAS || ChemActiveShaderL
| |
| |-
| |
| | BodyMimicAS || WaitShader
| |
| |-
| |
| | ArmRMimicAS || WaitShaderR
| |
| |-
| |
| | ArmLMimicAS || WaitShaderL
| |
| |-
| |
| | ShaderASTargetBone || 1
| |
| |-
| |
| | BodyShaderSeqBank || 0
| |
| |-
| |
| | ArmRShaderSeqBank || 1
| |
| |-
| |
| | ArmLShaderSeqBank || 2
| |
| |-
| |
| | InWaterDepth || 100.0
| |
| |-
| |
| | OutOfWaterOffset || 0.2
| |
| |-
| |
| | SpreadDist || 8.0
| |
| |- | | |- |
| | SmallSpreadDist || 3.0 | | | IsBreakable || False |
| |- | | |- |
| | FortressTag || EnemyFortressMgr | | | IsSyncDamage || True |
| |- | | |- |
| | FallHeight || -1.0 | | | IsShowCriticalEffect || False |
| |- | | |- |
| | IgnoreHell || True | | | IsNoReaction || False |
| |- | | |- |
| |} | | |} |