AIDef:AI/BokoblinArrowAttack

Revision as of 18:07, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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BokoblinArrowAttack
AI definition
Type AI

StaticInstParams

Name Type Default value Description
WeaponIdx Int
BackWalkStartDist Float
BackWalkEndDist Float
CliffCheckDist Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Children

Name Description
前進
後ずさり
静止

Derived definitions

攻撃 (Stal_Bokoblin_Junior_Body, 弓戦闘)

Name Value
WeaponIdx 0
BackWalkStartDist 8.0
BackWalkEndDist 15.0
CliffCheckDist 8.0

攻撃 (Lizalfos, 弓戦闘)

Name Value
WeaponIdx 0
BackWalkStartDist 8.0
BackWalkEndDist 15.0
CliffCheckDist 8.0

攻撃 (Bokoblin_Red, 弓戦闘)

Name Value
WeaponIdx 0
BackWalkStartDist 8.0
BackWalkEndDist 15.0
CliffCheckDist 8.0

攻撃 (Lizalfos_Fire, 弓戦闘)

Name Value
WeaponIdx 0
BackWalkStartDist 8.0
BackWalkEndDist 15.0
CliffCheckDist 8.0

攻撃 (Bokoblin_Senior, 弓戦闘)

Name Value
WeaponIdx 0
BackWalkStartDist 8.0
BackWalkEndDist 15.0
CliffCheckDist 8.0

攻撃 (Bokoblin_Rapid, 弓戦闘)

Name Value
WeaponIdx 0
BackWalkStartDist 8.0
BackWalkEndDist 15.0
CliffCheckDist 8.0

攻撃 (Lizalfos_Electric, 弓戦闘)

Name Value
WeaponIdx 0
BackWalkStartDist 8.0
BackWalkEndDist 15.0
CliffCheckDist 8.0

攻撃 (Moriblin_Senior, 弓戦闘)

Name Value
WeaponIdx 0
BackWalkStartDist 6.0
BackWalkEndDist 10.0
CliffCheckDist 8.0

攻撃 (Lizalfos_Bone, 弓戦闘)

Name Value
WeaponIdx 0
BackWalkStartDist 8.0
BackWalkEndDist 15.0
CliffCheckDist 8.0

攻撃 (Moriblin_Blue, 弓戦闘)

Name Value
WeaponIdx 0
BackWalkStartDist 6.0
BackWalkEndDist 10.0
CliffCheckDist 8.0

攻撃 (Stal_Moriblin_Bone, 弓戦闘)

Name Value
WeaponIdx 0
BackWalkStartDist 6.0
BackWalkEndDist 10.0
CliffCheckDist 8.0

攻撃 (Lizalfos_Senior, 弓戦闘)

Name Value
WeaponIdx 0
BackWalkStartDist 8.0
BackWalkEndDist 15.0
CliffCheckDist 8.0

攻撃 (Lizalfos_Middle, 弓戦闘)

Name Value
WeaponIdx 0
BackWalkStartDist 8.0
BackWalkEndDist 15.0
CliffCheckDist 8.0

攻撃 (Lizalfos_Ice, 弓戦闘)

Name Value
WeaponIdx 0
BackWalkStartDist 8.0
BackWalkEndDist 15.0
CliffCheckDist 8.0