Revision (category Subsystems (BotW, stubbed)) This subsystem is stubbed in release versions, so nothing interesting is known about it....
266 bytes (14 words) - 20:49, 12 October 2019
script-related code is stubbed in release builds and both the hks and lua resource factories are unused. The bplacement resource factory is stubbed in release builds...
16 KB (1,898 words) - 22:21, 9 February 2026
screen, etc.) and handling the game's main loop. Unlike most other subsystems, GameScene is not a singleton: it is a member of the uking::frm::System structure...
20 KB (2,416 words) - 16:16, 30 April 2021
This article is a stub. You can help ZeldaMods (Breath of the Wild) by expanding it. (For a list of non-stub pages, see Project:Pages.)...
255 bytes (0 words) - 18:13, 30 April 2021
This article is a stub. You can help ZeldaMods (Breath of the Wild) by expanding it. (For a list of non-stub pages, see Project:Pages.)...
240 bytes (0 words) - 16:47, 29 December 2018
This article is a stub. You can help ZeldaMods (Breath of the Wild) by expanding it. (For a list of non-stub pages, see Project:Pages.)...
292 bytes (0 words) - 16:47, 29 December 2018
LODMgr (category Subsystems (BotW)) This article is a stub. You can help ZeldaMods (Breath of the Wild) by expanding it. (For a list of non-stub pages, see Project:Pages.)...
192 bytes (0 words) - 16:47, 29 December 2018
Terrain (category Subsystems (BotW)) Terrain Subsystem Official name Yes Description - Init function Switch 1.5.0: 000000710114961C Wii U 1.5.0: ??? Debug only No...
170 bytes (0 words) - 16:47, 29 December 2018
This article is a stub. You can help ZeldaMods (Breath of the Wild) by expanding it. (For a list of non-stub pages, see Project:Pages.)...
242 bytes (0 words) - 16:47, 29 December 2018
article is a stub. You can help ZeldaMods (Breath of the Wild) by expanding it. (For a list of non-stub pages, see Project:Pages.)...
193 bytes (0 words) - 17:38, 29 December 2018
TipsMgr (category Subsystems (BotW)) This article is a stub. You can help ZeldaMods (Breath of the Wild) by expanding it. (For a list of non-stub pages, see Project:Pages.)...
231 bytes (0 words) - 16:47, 29 December 2018
This article is a stub. You can help ZeldaMods (Breath of the Wild) by expanding it. (For a list of non-stub pages, see Project:Pages.)...
257 bytes (0 words) - 16:47, 29 December 2018
E3Mgr (category Subsystems (BotW)) https://github.com/zeldaret/botw/blob/17fb613901b329d972b6c1b4cfb6a40700e65454/src/Game/E3Mgr.cpp#L23 Check if the ROM type is set to Show_2017_1st or...
623 bytes (47 words) - 22:08, 9 February 2026
Reaction Subsystem Official name Yes Description - Init function Switch 1.5.0: 0000007100EC0138 Wii U 1.5.0: ??? Debug only No...
171 bytes (0 words) - 16:47, 29 December 2018
Controller Subsystem Official name Yes Description - Init function Switch 1.5.0: 0000007100D9E964 Wii U 1.5.0: ??? Debug only No...
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Account (category Subsystems (BotW)) Account Subsystem Official name Yes Description - Init function Switch 1.5.0: 0000007100D0D958 Wii U 1.5.0: ??? Debug only No...
170 bytes (0 words) - 16:47, 29 December 2018
HavokAI (category Subsystems (BotW)) HavokAI Subsystem Official name Yes Description - Init function Switch 1.5.0: 0000007100F80B20 Wii U 1.5.0: ??? Debug only No...
170 bytes (0 words) - 16:47, 29 December 2018
This article is a stub. You can help ZeldaMods (Breath of the Wild) by expanding it. (For a list of non-stub pages, see Project:Pages.)...
200 bytes (0 words) - 17:43, 29 December 2018
This article is a stub. You can help ZeldaMods (Breath of the Wild) by expanding it. (For a list of non-stub pages, see Project:Pages.)...
276 bytes (0 words) - 23:28, 12 April 2021
This article is a stub. You can help ZeldaMods (Breath of the Wild) by expanding it. (For a list of non-stub pages, see Project:Pages.)...
226 bytes (0 words) - 16:47, 29 December 2018