AIDef:Behavior/SetIsAffectWeak

From ZeldaMods (Breath of the Wild)
Revision as of 18:13, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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SetIsAffectWeak
AI definition
Type Behavior

StaticInstParams

Name Type Default value Description
IsAffect Bool


Derived definitions

SetIsAffectWeak (Priest_Boss_ShadowClone)

Name Value
IsAffect False

SetIsAffectWeak (Wizzrobe)

Name Value
IsAffect False

SetIsAffectWeak (Priest_Boss_Normal)

Name Value
IsAffect False

SetIsAffectWeak (Priest_Boss_ShadowClone_Real)

Name Value
IsAffect False