AIDef:Behavior/SetAcceptOnlyBombDCCallback

From ZeldaMods (Breath of the Wild)
Revision as of 18:13, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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SetAcceptOnlyBombDCCallback
AI definition
Type Behavior

StaticInstParams

Name Type Default value Description
IsThroughEffectiveDamage Bool
IsThroughDieAttribute Bool
Timing Int


Derived definitions

SetAcceptOnlyBombDCCallback (Golem_Little)

Name Value
IsThroughEffectiveDamage True
IsThroughDieAttribute True
Timing 4

SetAcceptOnlyBombDCCallback (Golem_Little_Ice)

Name Value
IsThroughEffectiveDamage True
IsThroughDieAttribute True
Timing 4

SetAcceptOnlyBombDCCallback (Golem_Little_Fire)

Name Value
IsThroughEffectiveDamage True
IsThroughDieAttribute True
Timing 4