AIDef:Behavior/NeckRotateToPlayerAndNPC
| AI definition | |
|---|---|
| Type | Behavior |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| LimitDistance | Float | ||
| LimitAngle | Float | ||
| IsUseAwnSight | Bool | ||
| UpdateInterval | Int |
Derived definitions
NeckRotateToPlayerAndNPC (Animal_Horse_A)
| Name | Value |
|---|---|
| LimitDistance | 7.0 |
| LimitAngle | 1.0472 |
| IsUseAwnSight | True |
| UpdateInterval | 10 |
NeckRotateToPlayerAndNPC (Dog)
| Name | Value |
|---|---|
| LimitDistance | 7.0 |
| LimitAngle | 1.0472 |
| IsUseAwnSight | True |
| UpdateInterval | 10 |
NeckRotateToPlayerAndNPC (Sunazarashi_B)
| Name | Value |
|---|---|
| LimitDistance | 7.0 |
| LimitAngle | 1.0472 |
| IsUseAwnSight | True |
| UpdateInterval | 10 |
NeckRotateToPlayerAndNPC (DomesticAnimalWait)
| Name | Value |
|---|---|
| LimitDistance | 7.0 |
| LimitAngle | 1.0472 |
| IsUseAwnSight | True |
| UpdateInterval | 10 |
NeckRotateToPlayerAndNPC (SunazarashiSP_C)
| Name | Value |
|---|---|
| LimitDistance | 7.0 |
| LimitAngle | 1.0472 |
| IsUseAwnSight | True |
| UpdateInterval | 10 |
NeckRotateToPlayerAndNPC (DomesticAnimal)
| Name | Value |
|---|---|
| LimitDistance | 7.0 |
| LimitAngle | 1.0472 |
| IsUseAwnSight | True |
| UpdateInterval | 10 |