AIDef:Behavior/NeckRotateToPlayer

From ZeldaMods (Breath of the Wild)
Revision as of 18:13, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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NeckRotateToPlayer
AI definition
Type Behavior

StaticInstParams

Name Type Default value Description
IsUpdatePos Bool
OffsetToTargetDirXZ Float


Derived definitions

NeckRotateToPlayer (GrudgeEyeball)

Name Value
IsUpdatePos True
OffsetToTargetDirXZ 0.0