AIDef:Behavior/GiantDownReaction

From ZeldaMods (Breath of the Wild)
Revision as of 18:13, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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GiantDownReaction
AI definition
Type Behavior

StaticInstParams

Name Type Default value Description
IntervalTime Int
DownCheckRagdollRbName String
GroundCheckRagdollRbName0 String
GroundCheckRagdollRbName1 String
GroundCheckRagdollRbName2 String


Derived definitions

GiantDownReaction (ForestGiant_Middle)

Name Value
IntervalTime 5
DownCheckRagdollRbName Ragdoll_Spine_1
GroundCheckRagdollRbName0 Ragdoll_Spine_1
GroundCheckRagdollRbName1 Ragdoll_Skl_Root
GroundCheckRagdollRbName2 Ragdoll_Head

GiantDownReaction (ForestGiant_Senior)

Name Value
IntervalTime 5
DownCheckRagdollRbName Ragdoll_Spine_1
GroundCheckRagdollRbName0 Ragdoll_Spine_1
GroundCheckRagdollRbName1 Ragdoll_Skl_Root
GroundCheckRagdollRbName2 Ragdoll_Head

GiantDownReaction (ForestGiant)

Name Value
IntervalTime 5
DownCheckRagdollRbName Ragdoll_Spine_1
GroundCheckRagdollRbName0 Ragdoll_Spine_1
GroundCheckRagdollRbName1 Ragdoll_Skl_Root
GroundCheckRagdollRbName2 Ragdoll_Head

GiantDownReaction (StalForestGiant)

Name Value
IntervalTime 5
DownCheckRagdollRbName Ragdoll_Spine_1
GroundCheckRagdollRbName0 Ragdoll_Spine_1
GroundCheckRagdollRbName1 Ragdoll_Skl_Root
GroundCheckRagdollRbName2 Ragdoll_Head