From ZeldaMods (Breath of the Wild)
Revision as of 18:12, 14 October 2018 by imported>Leoetlino
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TargetPosRotFromMyPosAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
Angle |
Vec3 |
|
|
IsRandSign |
Bool |
|
|
MinDist |
Float |
|
|
OnEnterOnly |
Bool |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Children
Derived definitions
待機 (ZoraHeroRelicBattle, 騎乗待ち)
Name |
Value
|
Angle |
Vec3(x=0.0, y=2.094395160675049, z=0.0)
|
IsRandSign |
True
|
MinDist |
1.0
|
OnEnterOnly |
False
|
下半身 (Lynel_Senior, ナビメッシュ無し弓戦闘)
Name |
Value
|
Angle |
Vec3(x=0.0, y=0.7853981852531433, z=0.0)
|
IsRandSign |
False
|
MinDist |
2.0
|
OnEnterOnly |
False
|
下半身 (Lynel_Middle, ナビメッシュ無し弓戦闘)
Name |
Value
|
Angle |
Vec3(x=0.0, y=0.7853981852531433, z=0.0)
|
IsRandSign |
False
|
MinDist |
2.0
|
OnEnterOnly |
False
|
下半身 (Lynel, ナビメッシュ無し弓戦闘)
Name |
Value
|
Angle |
Vec3(x=0.0, y=0.7853981852531433, z=0.0)
|
IsRandSign |
False
|
MinDist |
2.0
|
OnEnterOnly |
False
|