AIDef:AI/TargetKnockBackBasePos
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| OnEnterOnly | Bool |
Children
| Name | Description |
|---|---|
| 行動 |
Derived definitions
子1 (Priest_Boss_ShadowClone, 非該当)
| Name | Value |
|---|---|
| OnEnterOnly | False |
子2 (Assassin_Middle_Azito, ダメージ回転)
| Name | Value |
|---|---|
| OnEnterOnly | False |
子2 (Assassin_Middle_Quest, ダメージ回転)
| Name | Value |
|---|---|
| OnEnterOnly | False |
子2 (Assassin_Middle, ダメージ回転)
| Name | Value |
|---|---|
| OnEnterOnly | False |
子1 (Priest_Boss_Normal, 先行動_4)
| Name | Value |
|---|---|
| OnEnterOnly | False |
子1 (Priest_Boss_Normal, 非該当)
| Name | Value |
|---|---|
| OnEnterOnly | False |
子1 (Priest_Boss_ShadowClone_Real, 先行動_4)
| Name | Value |
|---|---|
| OnEnterOnly | False |
子1 (Priest_Boss_ShadowClone_Real, 非該当)
| Name | Value |
|---|---|
| OnEnterOnly | False |
子1 (Assassin_Junior, ふっとび)
| Name | Value |
|---|---|
| OnEnterOnly | False |
子2 (Assassin_Middle_Azito_DLC, ダメージ回転)
| Name | Value |
|---|---|
| OnEnterOnly | False |
子1 (Assassin_Junior_Shooter, ふっとび)
| Name | Value |
|---|---|
| OnEnterOnly | False |
子1 (Assassin_Junior_Azito_Shooter, ふっとび)
| Name | Value |
|---|---|
| OnEnterOnly | False |