From ZeldaMods (Breath of the Wild)
Revision as of 18:11, 14 October 2018 by imported>Leoetlino
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StalEnemySleepAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
UseAwarenessWakeUp |
Bool |
|
|
UseNoticeActiveWakeUp |
Bool |
|
|
IsAwakenByHearing |
Bool |
|
|
IsWaitAfterAwaken |
Bool |
|
|
AwakeDelayTime |
Float |
|
|
Children
Name |
Description
|
待機 |
|
横になる |
|
睡眠 |
|
起き上がる |
|
Derived definitions
レンジ内 (Stal_Bokoblin_Junior_Body, 隠れ待機)
Name |
Value
|
UseAwarenessWakeUp |
True
|
UseNoticeActiveWakeUp |
False
|
IsAwakenByHearing |
True
|
IsWaitAfterAwaken |
True
|
AwakeDelayTime |
0.0
|
後行動 (Stal_Bokoblin_Junior_Body, 生存者有)
Name |
Value
|
UseAwarenessWakeUp |
False
|
UseNoticeActiveWakeUp |
True
|
IsAwakenByHearing |
False
|
IsWaitAfterAwaken |
False
|
AwakeDelayTime |
0.0
|
レンジ内 (Lizalfos_Bone, 許可)
Name |
Value
|
UseAwarenessWakeUp |
True
|
UseNoticeActiveWakeUp |
False
|
IsAwakenByHearing |
True
|
IsWaitAfterAwaken |
True
|
AwakeDelayTime |
0.0
|
後行動 (Lizalfos_Bone, 生存者有)
Name |
Value
|
UseAwarenessWakeUp |
False
|
UseNoticeActiveWakeUp |
True
|
IsAwakenByHearing |
False
|
IsWaitAfterAwaken |
False
|
AwakeDelayTime |
0.0
|
レンジ内 (Stal_Moriblin_Bone, 許可)
Name |
Value
|
UseAwarenessWakeUp |
True
|
UseNoticeActiveWakeUp |
False
|
IsAwakenByHearing |
True
|
IsWaitAfterAwaken |
True
|
AwakeDelayTime |
0.0
|
後行動 (Stal_Moriblin_Bone, 生存者有)
Name |
Value
|
UseAwarenessWakeUp |
False
|
UseNoticeActiveWakeUp |
True
|
IsAwakenByHearing |
False
|
IsWaitAfterAwaken |
False
|
AwakeDelayTime |
0.0
|