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Revision as of 18:11, 14 October 2018 by imported>Leoetlino
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SiteBossSpearAttackRootAI definition |
---|
Type |
AI |
---|
Contents
- 1 StaticInstParams
- 2 DynamicInstParams
- 3 Children
- 4 Derived definitions
- 4.1 パターン0 (SiteBossSpear, 戦闘)
- 4.2 パターン1 (SiteBossSpear, 戦闘)
- 4.3 パターン2 (SiteBossSpear, 戦闘)
- 4.4 パターン3 (SiteBossSpear, 戦闘)
- 4.5 パターン0 (SiteBossSpearCastle, 戦闘)
- 4.6 パターン1 (SiteBossSpearCastle, 戦闘)
- 4.7 パターン2 (SiteBossSpearCastle, 戦闘)
- 4.8 パターン3 (SiteBossSpearCastle, 戦闘)
- 4.9 パターン0 (SiteBossSpearR, 戦闘)
- 4.10 パターン1 (SiteBossSpearR, 戦闘)
- 4.11 パターン2 (SiteBossSpearR, 戦闘)
- 4.12 パターン3 (SiteBossSpearR, 戦闘)
StaticInstParams
Name |
Type |
Default value |
Description
|
ReturnWaitCount |
Float |
|
|
BeamPatternChangeHP |
Float |
|
|
FarDistanceAttackRange |
Float |
|
|
NearDistanceAttackRange |
Float |
|
|
VerticalAttackRange |
Float |
|
|
OnIceBlockHeight |
Float |
|
|
IsBowAimedCounterOn |
Bool |
|
|
IsIceBulletOn |
Bool |
|
|
ThrowSpearRate |
Int |
|
|
BeamRate |
Int |
|
|
IceBulletRate |
Int |
|
|
ChaseDist |
Vec3 |
|
|
ChaseDistOffset |
Vec3 |
|
|
SweepRateAtFar |
Int |
|
|
SweepRateAtNear |
Int |
|
|
WarpAnchorFirstSuffix |
String |
|
|
WarpAnchorAfterSuffix |
String |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
IsAttackPatternFixed |
Bool |
|
|
Children
Name |
Description
|
なぎ払い |
|
ビーム攻撃 |
|
待機 |
|
槍壊れ待機 |
|
槍復活 |
|
槍投げ |
|
氷弾攻撃 |
|
真下攻撃 |
|
突き |
|
逃走ワープ |
|
Derived definitions
パターン0 (SiteBossSpear, 戦闘)
Name |
Value
|
ReturnWaitCount |
60.0
|
BeamPatternChangeHP |
0.2
|
FarDistanceAttackRange |
23.0
|
NearDistanceAttackRange |
12.0
|
VerticalAttackRange |
5.0
|
OnIceBlockHeight |
2.0
|
IsBowAimedCounterOn |
False
|
IsIceBulletOn |
False
|
ThrowSpearRate |
60
|
BeamRate |
0
|
IceBulletRate |
0
|
ChaseDist |
Vec3(x=28.0, y=18.0, z=32.0)
|
ChaseDistOffset |
Vec3(x=0.0, y=0.0, z=-20.0)
|
SweepRateAtFar |
0
|
SweepRateAtNear |
30
|
WarpAnchorFirstSuffix |
_DemoDestination
|
WarpAnchorAfterSuffix |
_Destination
|
パターン1 (SiteBossSpear, 戦闘)
Name |
Value
|
ReturnWaitCount |
60.0
|
BeamPatternChangeHP |
0.2
|
FarDistanceAttackRange |
21.0
|
NearDistanceAttackRange |
-1.0
|
VerticalAttackRange |
-1.0
|
OnIceBlockHeight |
2.0
|
IsBowAimedCounterOn |
False
|
IsIceBulletOn |
True
|
ThrowSpearRate |
0
|
BeamRate |
0
|
IceBulletRate |
100
|
ChaseDist |
Vec3(x=28.0, y=18.0, z=32.0)
|
ChaseDistOffset |
Vec3(x=0.0, y=0.0, z=-20.0)
|
SweepRateAtFar |
0
|
SweepRateAtNear |
0
|
WarpAnchorFirstSuffix |
_DemoDestination
|
WarpAnchorAfterSuffix |
_Destination
|
パターン2 (SiteBossSpear, 戦闘)
Name |
Value
|
ReturnWaitCount |
60.0
|
BeamPatternChangeHP |
0.2
|
FarDistanceAttackRange |
21.0
|
NearDistanceAttackRange |
-1.0
|
VerticalAttackRange |
-1.0
|
OnIceBlockHeight |
2.0
|
IsBowAimedCounterOn |
False
|
IsIceBulletOn |
True
|
ThrowSpearRate |
0
|
BeamRate |
0
|
IceBulletRate |
100
|
ChaseDist |
Vec3(x=28.0, y=18.0, z=32.0)
|
ChaseDistOffset |
Vec3(x=0.0, y=0.0, z=-20.0)
|
SweepRateAtFar |
0
|
SweepRateAtNear |
0
|
WarpAnchorFirstSuffix |
_DemoDestination
|
WarpAnchorAfterSuffix |
_Destination
|
パターン3 (SiteBossSpear, 戦闘)
Name |
Value
|
ReturnWaitCount |
60.0
|
BeamPatternChangeHP |
0.2
|
FarDistanceAttackRange |
21.0
|
NearDistanceAttackRange |
-1.0
|
VerticalAttackRange |
-1.0
|
OnIceBlockHeight |
2.0
|
IsBowAimedCounterOn |
False
|
IsIceBulletOn |
True
|
ThrowSpearRate |
0
|
BeamRate |
10
|
IceBulletRate |
90
|
ChaseDist |
Vec3(x=28.0, y=18.0, z=32.0)
|
ChaseDistOffset |
Vec3(x=0.0, y=0.0, z=-20.0)
|
SweepRateAtFar |
0
|
SweepRateAtNear |
0
|
WarpAnchorFirstSuffix |
_DemoDestination
|
WarpAnchorAfterSuffix |
_Destination
|
パターン0 (SiteBossSpearCastle, 戦闘)
Name |
Value
|
ReturnWaitCount |
60.0
|
BeamPatternChangeHP |
0.2
|
FarDistanceAttackRange |
21.0
|
NearDistanceAttackRange |
12.0
|
VerticalAttackRange |
5.0
|
OnIceBlockHeight |
2.0
|
IsBowAimedCounterOn |
False
|
IsIceBulletOn |
False
|
ThrowSpearRate |
20
|
BeamRate |
0
|
IceBulletRate |
0
|
ChaseDist |
Vec3(x=40.0, y=30.0, z=40.0)
|
ChaseDistOffset |
Vec3(x=0.0, y=-2.0, z=8.0)
|
SweepRateAtFar |
0
|
SweepRateAtNear |
0
|
WarpAnchorFirstSuffix |
_DemoDestination
|
WarpAnchorAfterSuffix |
_Destination
|
パターン1 (SiteBossSpearCastle, 戦闘)
Name |
Value
|
ReturnWaitCount |
60.0
|
BeamPatternChangeHP |
0.2
|
FarDistanceAttackRange |
21.0
|
NearDistanceAttackRange |
-1.0
|
VerticalAttackRange |
-1.0
|
OnIceBlockHeight |
2.0
|
IsBowAimedCounterOn |
False
|
IsIceBulletOn |
True
|
ThrowSpearRate |
0
|
BeamRate |
0
|
IceBulletRate |
100
|
ChaseDist |
Vec3(x=40.0, y=30.0, z=40.0)
|
ChaseDistOffset |
Vec3(x=0.0, y=-2.0, z=8.0)
|
SweepRateAtFar |
0
|
SweepRateAtNear |
0
|
WarpAnchorFirstSuffix |
_DemoDestination
|
WarpAnchorAfterSuffix |
_Destination
|
パターン2 (SiteBossSpearCastle, 戦闘)
Name |
Value
|
ReturnWaitCount |
60.0
|
BeamPatternChangeHP |
0.2
|
FarDistanceAttackRange |
21.0
|
NearDistanceAttackRange |
-1.0
|
VerticalAttackRange |
-1.0
|
OnIceBlockHeight |
2.0
|
IsBowAimedCounterOn |
False
|
IsIceBulletOn |
True
|
ThrowSpearRate |
0
|
BeamRate |
0
|
IceBulletRate |
100
|
ChaseDist |
Vec3(x=40.0, y=30.0, z=40.0)
|
ChaseDistOffset |
Vec3(x=0.0, y=-2.0, z=8.0)
|
SweepRateAtFar |
0
|
SweepRateAtNear |
0
|
WarpAnchorFirstSuffix |
_DemoDestination
|
WarpAnchorAfterSuffix |
_Destination
|
パターン3 (SiteBossSpearCastle, 戦闘)
Name |
Value
|
ReturnWaitCount |
60.0
|
BeamPatternChangeHP |
0.2
|
FarDistanceAttackRange |
21.0
|
NearDistanceAttackRange |
-1.0
|
VerticalAttackRange |
-1.0
|
OnIceBlockHeight |
2.0
|
IsBowAimedCounterOn |
False
|
IsIceBulletOn |
True
|
ThrowSpearRate |
0
|
BeamRate |
10
|
IceBulletRate |
90
|
ChaseDist |
Vec3(x=40.0, y=30.0, z=40.0)
|
ChaseDistOffset |
Vec3(x=0.0, y=-2.0, z=8.0)
|
SweepRateAtFar |
0
|
SweepRateAtNear |
0
|
WarpAnchorFirstSuffix |
_DemoDestination
|
WarpAnchorAfterSuffix |
_Destination
|
パターン0 (SiteBossSpearR, 戦闘)
Name |
Value
|
ReturnWaitCount |
60.0
|
BeamPatternChangeHP |
0.2
|
FarDistanceAttackRange |
23.0
|
NearDistanceAttackRange |
12.0
|
VerticalAttackRange |
5.0
|
OnIceBlockHeight |
2.0
|
IsBowAimedCounterOn |
False
|
IsIceBulletOn |
False
|
ThrowSpearRate |
60
|
BeamRate |
0
|
IceBulletRate |
0
|
ChaseDist |
Vec3(x=28.0, y=18.0, z=32.0)
|
ChaseDistOffset |
Vec3(x=0.0, y=0.0, z=-20.0)
|
SweepRateAtFar |
0
|
SweepRateAtNear |
30
|
WarpAnchorFirstSuffix |
_DemoDestination
|
WarpAnchorAfterSuffix |
_Destination
|
パターン1 (SiteBossSpearR, 戦闘)
Name |
Value
|
ReturnWaitCount |
60.0
|
BeamPatternChangeHP |
0.2
|
FarDistanceAttackRange |
21.0
|
NearDistanceAttackRange |
-1.0
|
VerticalAttackRange |
-1.0
|
OnIceBlockHeight |
2.0
|
IsBowAimedCounterOn |
False
|
IsIceBulletOn |
True
|
ThrowSpearRate |
0
|
BeamRate |
0
|
IceBulletRate |
100
|
ChaseDist |
Vec3(x=28.0, y=18.0, z=32.0)
|
ChaseDistOffset |
Vec3(x=0.0, y=0.0, z=-20.0)
|
SweepRateAtFar |
0
|
SweepRateAtNear |
0
|
WarpAnchorFirstSuffix |
_DemoDestination
|
WarpAnchorAfterSuffix |
_Destination
|
パターン2 (SiteBossSpearR, 戦闘)
Name |
Value
|
ReturnWaitCount |
60.0
|
BeamPatternChangeHP |
0.2
|
FarDistanceAttackRange |
21.0
|
NearDistanceAttackRange |
-1.0
|
VerticalAttackRange |
-1.0
|
OnIceBlockHeight |
2.0
|
IsBowAimedCounterOn |
False
|
IsIceBulletOn |
True
|
ThrowSpearRate |
0
|
BeamRate |
0
|
IceBulletRate |
100
|
ChaseDist |
Vec3(x=28.0, y=18.0, z=32.0)
|
ChaseDistOffset |
Vec3(x=0.0, y=0.0, z=-20.0)
|
SweepRateAtFar |
0
|
SweepRateAtNear |
0
|
WarpAnchorFirstSuffix |
_DemoDestination
|
WarpAnchorAfterSuffix |
_Destination
|
パターン3 (SiteBossSpearR, 戦闘)
Name |
Value
|
ReturnWaitCount |
60.0
|
BeamPatternChangeHP |
0.2
|
FarDistanceAttackRange |
21.0
|
NearDistanceAttackRange |
-1.0
|
VerticalAttackRange |
-1.0
|
OnIceBlockHeight |
2.0
|
IsBowAimedCounterOn |
False
|
IsIceBulletOn |
True
|
ThrowSpearRate |
0
|
BeamRate |
10
|
IceBulletRate |
90
|
ChaseDist |
Vec3(x=28.0, y=18.0, z=32.0)
|
ChaseDistOffset |
Vec3(x=0.0, y=0.0, z=-20.0)
|
SweepRateAtFar |
0
|
SweepRateAtNear |
0
|
WarpAnchorFirstSuffix |
_DemoDestination
|
WarpAnchorAfterSuffix |
_Destination
|