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Revision as of 18:11, 14 October 2018 by imported>Leoetlino
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SiteBossSpearAttackRoot| AI definition |
|---|
| Type |
AI |
|---|
Contents
- 1 StaticInstParams
- 2 DynamicInstParams
- 3 Children
- 4 Derived definitions
- 4.1 パターン0 (SiteBossSpear, 戦闘)
- 4.2 パターン1 (SiteBossSpear, 戦闘)
- 4.3 パターン2 (SiteBossSpear, 戦闘)
- 4.4 パターン3 (SiteBossSpear, 戦闘)
- 4.5 パターン0 (SiteBossSpearCastle, 戦闘)
- 4.6 パターン1 (SiteBossSpearCastle, 戦闘)
- 4.7 パターン2 (SiteBossSpearCastle, 戦闘)
- 4.8 パターン3 (SiteBossSpearCastle, 戦闘)
- 4.9 パターン0 (SiteBossSpearR, 戦闘)
- 4.10 パターン1 (SiteBossSpearR, 戦闘)
- 4.11 パターン2 (SiteBossSpearR, 戦闘)
- 4.12 パターン3 (SiteBossSpearR, 戦闘)
StaticInstParams
| Name |
Type |
Default value |
Description
|
| ReturnWaitCount |
Float |
|
|
| BeamPatternChangeHP |
Float |
|
|
| FarDistanceAttackRange |
Float |
|
|
| NearDistanceAttackRange |
Float |
|
|
| VerticalAttackRange |
Float |
|
|
| OnIceBlockHeight |
Float |
|
|
| IsBowAimedCounterOn |
Bool |
|
|
| IsIceBulletOn |
Bool |
|
|
| ThrowSpearRate |
Int |
|
|
| BeamRate |
Int |
|
|
| IceBulletRate |
Int |
|
|
| ChaseDist |
Vec3 |
|
|
| ChaseDistOffset |
Vec3 |
|
|
| SweepRateAtFar |
Int |
|
|
| SweepRateAtNear |
Int |
|
|
| WarpAnchorFirstSuffix |
String |
|
|
| WarpAnchorAfterSuffix |
String |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| IsAttackPatternFixed |
Bool |
|
|
Children
| Name |
Description
|
| なぎ払い |
|
| ビーム攻撃 |
|
| 待機 |
|
| 槍壊れ待機 |
|
| 槍復活 |
|
| 槍投げ |
|
| 氷弾攻撃 |
|
| 真下攻撃 |
|
| 突き |
|
| 逃走ワープ |
|
Derived definitions
パターン0 (SiteBossSpear, 戦闘)
| Name |
Value
|
| ReturnWaitCount |
60.0
|
| BeamPatternChangeHP |
0.2
|
| FarDistanceAttackRange |
23.0
|
| NearDistanceAttackRange |
12.0
|
| VerticalAttackRange |
5.0
|
| OnIceBlockHeight |
2.0
|
| IsBowAimedCounterOn |
False
|
| IsIceBulletOn |
False
|
| ThrowSpearRate |
60
|
| BeamRate |
0
|
| IceBulletRate |
0
|
| ChaseDist |
Vec3(x=28.0, y=18.0, z=32.0)
|
| ChaseDistOffset |
Vec3(x=0.0, y=0.0, z=-20.0)
|
| SweepRateAtFar |
0
|
| SweepRateAtNear |
30
|
| WarpAnchorFirstSuffix |
_DemoDestination
|
| WarpAnchorAfterSuffix |
_Destination
|
パターン1 (SiteBossSpear, 戦闘)
| Name |
Value
|
| ReturnWaitCount |
60.0
|
| BeamPatternChangeHP |
0.2
|
| FarDistanceAttackRange |
21.0
|
| NearDistanceAttackRange |
-1.0
|
| VerticalAttackRange |
-1.0
|
| OnIceBlockHeight |
2.0
|
| IsBowAimedCounterOn |
False
|
| IsIceBulletOn |
True
|
| ThrowSpearRate |
0
|
| BeamRate |
0
|
| IceBulletRate |
100
|
| ChaseDist |
Vec3(x=28.0, y=18.0, z=32.0)
|
| ChaseDistOffset |
Vec3(x=0.0, y=0.0, z=-20.0)
|
| SweepRateAtFar |
0
|
| SweepRateAtNear |
0
|
| WarpAnchorFirstSuffix |
_DemoDestination
|
| WarpAnchorAfterSuffix |
_Destination
|
パターン2 (SiteBossSpear, 戦闘)
| Name |
Value
|
| ReturnWaitCount |
60.0
|
| BeamPatternChangeHP |
0.2
|
| FarDistanceAttackRange |
21.0
|
| NearDistanceAttackRange |
-1.0
|
| VerticalAttackRange |
-1.0
|
| OnIceBlockHeight |
2.0
|
| IsBowAimedCounterOn |
False
|
| IsIceBulletOn |
True
|
| ThrowSpearRate |
0
|
| BeamRate |
0
|
| IceBulletRate |
100
|
| ChaseDist |
Vec3(x=28.0, y=18.0, z=32.0)
|
| ChaseDistOffset |
Vec3(x=0.0, y=0.0, z=-20.0)
|
| SweepRateAtFar |
0
|
| SweepRateAtNear |
0
|
| WarpAnchorFirstSuffix |
_DemoDestination
|
| WarpAnchorAfterSuffix |
_Destination
|
パターン3 (SiteBossSpear, 戦闘)
| Name |
Value
|
| ReturnWaitCount |
60.0
|
| BeamPatternChangeHP |
0.2
|
| FarDistanceAttackRange |
21.0
|
| NearDistanceAttackRange |
-1.0
|
| VerticalAttackRange |
-1.0
|
| OnIceBlockHeight |
2.0
|
| IsBowAimedCounterOn |
False
|
| IsIceBulletOn |
True
|
| ThrowSpearRate |
0
|
| BeamRate |
10
|
| IceBulletRate |
90
|
| ChaseDist |
Vec3(x=28.0, y=18.0, z=32.0)
|
| ChaseDistOffset |
Vec3(x=0.0, y=0.0, z=-20.0)
|
| SweepRateAtFar |
0
|
| SweepRateAtNear |
0
|
| WarpAnchorFirstSuffix |
_DemoDestination
|
| WarpAnchorAfterSuffix |
_Destination
|
パターン0 (SiteBossSpearCastle, 戦闘)
| Name |
Value
|
| ReturnWaitCount |
60.0
|
| BeamPatternChangeHP |
0.2
|
| FarDistanceAttackRange |
21.0
|
| NearDistanceAttackRange |
12.0
|
| VerticalAttackRange |
5.0
|
| OnIceBlockHeight |
2.0
|
| IsBowAimedCounterOn |
False
|
| IsIceBulletOn |
False
|
| ThrowSpearRate |
20
|
| BeamRate |
0
|
| IceBulletRate |
0
|
| ChaseDist |
Vec3(x=40.0, y=30.0, z=40.0)
|
| ChaseDistOffset |
Vec3(x=0.0, y=-2.0, z=8.0)
|
| SweepRateAtFar |
0
|
| SweepRateAtNear |
0
|
| WarpAnchorFirstSuffix |
_DemoDestination
|
| WarpAnchorAfterSuffix |
_Destination
|
パターン1 (SiteBossSpearCastle, 戦闘)
| Name |
Value
|
| ReturnWaitCount |
60.0
|
| BeamPatternChangeHP |
0.2
|
| FarDistanceAttackRange |
21.0
|
| NearDistanceAttackRange |
-1.0
|
| VerticalAttackRange |
-1.0
|
| OnIceBlockHeight |
2.0
|
| IsBowAimedCounterOn |
False
|
| IsIceBulletOn |
True
|
| ThrowSpearRate |
0
|
| BeamRate |
0
|
| IceBulletRate |
100
|
| ChaseDist |
Vec3(x=40.0, y=30.0, z=40.0)
|
| ChaseDistOffset |
Vec3(x=0.0, y=-2.0, z=8.0)
|
| SweepRateAtFar |
0
|
| SweepRateAtNear |
0
|
| WarpAnchorFirstSuffix |
_DemoDestination
|
| WarpAnchorAfterSuffix |
_Destination
|
パターン2 (SiteBossSpearCastle, 戦闘)
| Name |
Value
|
| ReturnWaitCount |
60.0
|
| BeamPatternChangeHP |
0.2
|
| FarDistanceAttackRange |
21.0
|
| NearDistanceAttackRange |
-1.0
|
| VerticalAttackRange |
-1.0
|
| OnIceBlockHeight |
2.0
|
| IsBowAimedCounterOn |
False
|
| IsIceBulletOn |
True
|
| ThrowSpearRate |
0
|
| BeamRate |
0
|
| IceBulletRate |
100
|
| ChaseDist |
Vec3(x=40.0, y=30.0, z=40.0)
|
| ChaseDistOffset |
Vec3(x=0.0, y=-2.0, z=8.0)
|
| SweepRateAtFar |
0
|
| SweepRateAtNear |
0
|
| WarpAnchorFirstSuffix |
_DemoDestination
|
| WarpAnchorAfterSuffix |
_Destination
|
パターン3 (SiteBossSpearCastle, 戦闘)
| Name |
Value
|
| ReturnWaitCount |
60.0
|
| BeamPatternChangeHP |
0.2
|
| FarDistanceAttackRange |
21.0
|
| NearDistanceAttackRange |
-1.0
|
| VerticalAttackRange |
-1.0
|
| OnIceBlockHeight |
2.0
|
| IsBowAimedCounterOn |
False
|
| IsIceBulletOn |
True
|
| ThrowSpearRate |
0
|
| BeamRate |
10
|
| IceBulletRate |
90
|
| ChaseDist |
Vec3(x=40.0, y=30.0, z=40.0)
|
| ChaseDistOffset |
Vec3(x=0.0, y=-2.0, z=8.0)
|
| SweepRateAtFar |
0
|
| SweepRateAtNear |
0
|
| WarpAnchorFirstSuffix |
_DemoDestination
|
| WarpAnchorAfterSuffix |
_Destination
|
パターン0 (SiteBossSpearR, 戦闘)
| Name |
Value
|
| ReturnWaitCount |
60.0
|
| BeamPatternChangeHP |
0.2
|
| FarDistanceAttackRange |
23.0
|
| NearDistanceAttackRange |
12.0
|
| VerticalAttackRange |
5.0
|
| OnIceBlockHeight |
2.0
|
| IsBowAimedCounterOn |
False
|
| IsIceBulletOn |
False
|
| ThrowSpearRate |
60
|
| BeamRate |
0
|
| IceBulletRate |
0
|
| ChaseDist |
Vec3(x=28.0, y=18.0, z=32.0)
|
| ChaseDistOffset |
Vec3(x=0.0, y=0.0, z=-20.0)
|
| SweepRateAtFar |
0
|
| SweepRateAtNear |
30
|
| WarpAnchorFirstSuffix |
_DemoDestination
|
| WarpAnchorAfterSuffix |
_Destination
|
パターン1 (SiteBossSpearR, 戦闘)
| Name |
Value
|
| ReturnWaitCount |
60.0
|
| BeamPatternChangeHP |
0.2
|
| FarDistanceAttackRange |
21.0
|
| NearDistanceAttackRange |
-1.0
|
| VerticalAttackRange |
-1.0
|
| OnIceBlockHeight |
2.0
|
| IsBowAimedCounterOn |
False
|
| IsIceBulletOn |
True
|
| ThrowSpearRate |
0
|
| BeamRate |
0
|
| IceBulletRate |
100
|
| ChaseDist |
Vec3(x=28.0, y=18.0, z=32.0)
|
| ChaseDistOffset |
Vec3(x=0.0, y=0.0, z=-20.0)
|
| SweepRateAtFar |
0
|
| SweepRateAtNear |
0
|
| WarpAnchorFirstSuffix |
_DemoDestination
|
| WarpAnchorAfterSuffix |
_Destination
|
パターン2 (SiteBossSpearR, 戦闘)
| Name |
Value
|
| ReturnWaitCount |
60.0
|
| BeamPatternChangeHP |
0.2
|
| FarDistanceAttackRange |
21.0
|
| NearDistanceAttackRange |
-1.0
|
| VerticalAttackRange |
-1.0
|
| OnIceBlockHeight |
2.0
|
| IsBowAimedCounterOn |
False
|
| IsIceBulletOn |
True
|
| ThrowSpearRate |
0
|
| BeamRate |
0
|
| IceBulletRate |
100
|
| ChaseDist |
Vec3(x=28.0, y=18.0, z=32.0)
|
| ChaseDistOffset |
Vec3(x=0.0, y=0.0, z=-20.0)
|
| SweepRateAtFar |
0
|
| SweepRateAtNear |
0
|
| WarpAnchorFirstSuffix |
_DemoDestination
|
| WarpAnchorAfterSuffix |
_Destination
|
パターン3 (SiteBossSpearR, 戦闘)
| Name |
Value
|
| ReturnWaitCount |
60.0
|
| BeamPatternChangeHP |
0.2
|
| FarDistanceAttackRange |
21.0
|
| NearDistanceAttackRange |
-1.0
|
| VerticalAttackRange |
-1.0
|
| OnIceBlockHeight |
2.0
|
| IsBowAimedCounterOn |
False
|
| IsIceBulletOn |
True
|
| ThrowSpearRate |
0
|
| BeamRate |
10
|
| IceBulletRate |
90
|
| ChaseDist |
Vec3(x=28.0, y=18.0, z=32.0)
|
| ChaseDistOffset |
Vec3(x=0.0, y=0.0, z=-20.0)
|
| SweepRateAtFar |
0
|
| SweepRateAtNear |
0
|
| WarpAnchorFirstSuffix |
_DemoDestination
|
| WarpAnchorAfterSuffix |
_Destination
|