From ZeldaMods (Breath of the Wild)
Revision as of 18:11, 14 October 2018 by imported>Leoetlino
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SiteBossArrowRainAttackAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
ArrowNum |
Int |
|
|
HoldTime |
Float |
|
|
InitHoldTime |
Float |
|
|
ArrowName |
String |
|
|
IsFinishAtNoDevice |
Bool |
|
|
IsIgnoreCancelAttack |
Bool |
|
|
AtMinDamage |
Int |
|
|
AttackPower |
Int |
|
|
AddAttackPower |
Int |
|
|
AvoidLifeRate |
Float |
|
|
AvoidCountMax |
Int |
|
|
AvoidAngle |
Float |
|
|
AvoidDist |
Float |
|
|
SeqAvoidRate |
Int |
|
|
AvoidDistRand |
Float |
|
|
AvoidWaitCount |
Float |
|
|
AvoidWaitCountRand |
Float |
|
|
ChaseDist |
Vec3 |
|
|
ChaseDistOffset |
Vec3 |
|
|
UpDownAvoidRate |
Int |
|
|
IsKeepDistance |
Bool |
|
|
KeepDistance |
Float |
|
|
TrigEventAtHold |
Float |
|
|
SpineControlOffsetAngleLR |
Float |
|
|
SpineControlOffsetAngleUD |
Float |
|
|
ReflectOffset |
Vec3 |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetActor |
Actor |
|
|
IsReflectAmongChild |
Bool |
|
|
TargetPos |
Vec3 |
|
|
IsCancelAttack |
Bool |
|
|
Children
Name |
Description
|
回避 |
|
子機発射 |
|
弾発射 |
|
準備 |
|
溜め |
|
終了 |
|
Derived definitions
天空弾 (SiteBossBow, 戦闘)
Name |
Value
|
ArrowNum |
4
|
HoldTime |
0.0
|
InitHoldTime |
60.0
|
ArrowName |
|
IsFinishAtNoDevice |
False
|
IsIgnoreCancelAttack |
True
|
AtMinDamage |
4
|
AttackPower |
20
|
AddAttackPower |
2
|
AvoidLifeRate |
1.0
|
AvoidCountMax |
3
|
AvoidAngle |
0.174533
|
AvoidDist |
15.0
|
SeqAvoidRate |
40
|
AvoidDistRand |
3.0
|
AvoidWaitCount |
60.0
|
AvoidWaitCountRand |
30.0
|
ChaseDist |
Vec3(x=200.0, y=14.0, z=80.0)
|
ChaseDistOffset |
Vec3(x=0.0, y=5.0, z=0.0)
|
UpDownAvoidRate |
75
|
IsKeepDistance |
True
|
KeepDistance |
40.0
|
TrigEventAtHold |
-1.0
|
SpineControlOffsetAngleLR |
0.0523599
|
SpineControlOffsetAngleUD |
0.0523599
|
ReflectOffset |
Vec3(x=0.0, y=4.0, z=0.0)
|
天空弾 (SiteBossBowCastle, 戦闘)
Name |
Value
|
ArrowNum |
4
|
HoldTime |
0.0
|
InitHoldTime |
60.0
|
ArrowName |
|
IsFinishAtNoDevice |
False
|
IsIgnoreCancelAttack |
True
|
AtMinDamage |
4
|
AttackPower |
20
|
AddAttackPower |
2
|
AvoidLifeRate |
1.0
|
AvoidCountMax |
3
|
AvoidAngle |
0.174533
|
AvoidDist |
15.0
|
SeqAvoidRate |
40
|
AvoidDistRand |
3.0
|
AvoidWaitCount |
60.0
|
AvoidWaitCountRand |
30.0
|
ChaseDist |
Vec3(x=40.0, y=14.0, z=40.0)
|
ChaseDistOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
UpDownAvoidRate |
75
|
IsKeepDistance |
False
|
KeepDistance |
40.0
|
TrigEventAtHold |
-1.0
|
SpineControlOffsetAngleLR |
0.0523599
|
SpineControlOffsetAngleUD |
0.0523599
|
ReflectOffset |
Vec3(x=0.0, y=4.0, z=0.0)
|
天空弾 (SiteBossBowR, 戦闘)
Name |
Value
|
ArrowNum |
4
|
HoldTime |
0.0
|
InitHoldTime |
60.0
|
ArrowName |
|
IsFinishAtNoDevice |
False
|
IsIgnoreCancelAttack |
True
|
AtMinDamage |
4
|
AttackPower |
20
|
AddAttackPower |
2
|
AvoidLifeRate |
1.0
|
AvoidCountMax |
3
|
AvoidAngle |
0.174533
|
AvoidDist |
15.0
|
SeqAvoidRate |
40
|
AvoidDistRand |
3.0
|
AvoidWaitCount |
60.0
|
AvoidWaitCountRand |
30.0
|
ChaseDist |
Vec3(x=200.0, y=14.0, z=80.0)
|
ChaseDistOffset |
Vec3(x=0.0, y=5.0, z=0.0)
|
UpDownAvoidRate |
75
|
IsKeepDistance |
True
|
KeepDistance |
40.0
|
TrigEventAtHold |
-1.0
|
SpineControlOffsetAngleLR |
0.0523599
|
SpineControlOffsetAngleUD |
0.0523599
|
ReflectOffset |
Vec3(x=0.0, y=4.0, z=0.0)
|