AIDef:AI/SiteBossApproachRoot
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| CheckWallDist | Float | ||
| ApproachTime | Float | ||
| EndDist | Float | ||
| EndFarDist | Float | ||
| DoAttack | Bool | ||
| AttackStartDist | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 | ||
| IsMoveSide | Bool |
Children
| Name | Description |
|---|---|
| 移動 | |
| 遠距離攻撃移動 |
Derived definitions
攻撃前待機 (SiteBossLsword, 戦闘)
| Name | Value |
|---|---|
| CheckWallDist | 20.0 |
| ApproachTime | 300.0 |
| EndDist | 10.0 |
| EndFarDist | 60.0 |
| DoAttack | False |
| AttackStartDist | 35.0 |
攻撃前待機 (SiteBossLswordR, 戦闘)
| Name | Value |
|---|---|
| CheckWallDist | 20.0 |
| ApproachTime | 300.0 |
| EndDist | 10.0 |
| EndFarDist | 60.0 |
| DoAttack | False |
| AttackStartDist | 35.0 |
攻撃前待機 (SiteBossLswordCastle, 戦闘)
| Name | Value |
|---|---|
| CheckWallDist | 20.0 |
| ApproachTime | 300.0 |
| EndDist | 10.0 |
| EndFarDist | 60.0 |
| DoAttack | False |
| AttackStartDist | 35.0 |