AIDef:AI/ReduceDistanceToTargetPos

From ZeldaMods (Breath of the Wild)
Revision as of 18:10, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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ReduceDistanceToTargetPos
AI definition
Type AI

StaticInstParams

Name Type Default value Description
DistanceScale Float
MinReduceDist Float
MaxReduceDist Float
MinDist Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Children

Name Description
行動

Derived definitions

先行動 (Chuchu, アイス戦闘攻撃ジャンプ近づき)

Name Value
DistanceScale 0.9
MinReduceDist 2.2
MaxReduceDist 10.0
MinDist 0.0

中行動 (Chuchu, ケミカルジャンプ近づき)

Name Value
DistanceScale 0.9
MinReduceDist 2.2
MaxReduceDist 10.0
MinDist 0.0

先行動 (Chuchu_Middle, アイス戦闘攻撃ジャンプ近づき)

Name Value
DistanceScale 0.9
MinReduceDist 3.0
MaxReduceDist 10.0
MinDist 0.0

中行動 (Chuchu_Middle, ケミカルジャンプ近づき)

Name Value
DistanceScale 0.9
MinReduceDist 3.0
MaxReduceDist 10.0
MinDist 0.0

後行動 (Octarock_Stone, 半身オクタ砲)

Name Value
DistanceScale 0.9
MinReduceDist 2.0
MaxReduceDist 20.0
MinDist 3.0

先行動 (Chuchu_Senior, アイス戦闘攻撃ジャンプ近づき)

Name Value
DistanceScale 0.9
MinReduceDist 4.5
MaxReduceDist 10.0
MinDist 0.0

中行動 (Chuchu_Senior, ケミカルジャンプ近づき)

Name Value
DistanceScale 0.9
MinReduceDist 4.5
MaxReduceDist 10.0
MinDist 0.0