From ZeldaMods (Breath of the Wild)
Revision as of 18:10, 14 October 2018 by imported>Leoetlino
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RandomSelectThreeActionAI definition |
---|
Type |
AI |
---|
Contents
- 1 StaticInstParams
- 2 Children
- 3 Derived definitions
- 3.1 レンジ内 (Stal_Bokoblin_Junior_Body, 近距離攻撃)
- 3.2 先行動 (Priest_Boss_ShadowClone, 待機_0)
- 3.3 遠距離 (ForestGiant_Middle, レンジ内対象泳ぎ槍攻撃)
- 3.4 レンジ内 (Lizalfos, 近接戦闘)
- 3.5 レンジ内 (Lizalfos, 槍戦闘)
- 3.6 レンジ内 (Lizalfos, 対NPC剣戦闘攻撃)
- 3.7 レンジ内 (Lizalfos, 対NPC槍戦闘攻撃)
- 3.8 レンジ内 (Lizalfos, 対NPC防御戦闘攻撃)
- 3.9 レンジ内 (Lizalfos, 防御近接戦闘)
- 3.10 レンジ内 (Bokoblin_Red, 近距離攻撃)
- 3.11 遠距離 (ForestGiant_Senior, レンジ内対象泳ぎ槍攻撃)
- 3.12 遠距離 (ForestGiant, レンジ内対象泳ぎ槍攻撃)
- 3.13 レンジ内 (Lizalfos_Fire, ケミカル近接戦闘)
- 3.14 レンジ内 (Lizalfos_Fire, ケミカル槍戦闘)
- 3.15 レンジ内 (Lizalfos_Fire, ケミカル防御近接戦闘)
- 3.16 レンジ内 (Lizalfos_Fire, 戦闘攻撃)
- 3.17 レンジ内 (Lizalfos_Fire, 対NPC剣戦闘攻撃)
- 3.18 レンジ内 (Lizalfos_Fire, 対NPC槍戦闘攻撃)
- 3.19 レンジ内 (Lizalfos_Fire, 対NPC防御戦闘攻撃)
- 3.20 先行動 (Priest_Boss_Normal, 待機_0)
- 3.21 レンジ内 (Bokoblin_Senior, 近距離攻撃)
- 3.22 レンジ内 (Bokoblin_Rapid, 近距離攻撃)
- 3.23 レンジ内 (Lizalfos_Electric, 近接戦闘)
- 3.24 レンジ内 (Lizalfos_Electric, 素手戦闘)
- 3.25 レンジ内 (Lizalfos_Electric, 槍戦闘)
- 3.26 レンジ内 (Lizalfos_Electric, 対NPC剣戦闘攻撃)
- 3.27 レンジ内 (Lizalfos_Electric, 対NPC槍戦闘攻撃)
- 3.28 レンジ内 (Lizalfos_Electric, 対NPC防御戦闘攻撃)
- 3.29 レンジ内 (Lizalfos_Electric, 大剣戦闘)
- 3.30 レンジ内 (Lizalfos_Electric, 防御近接戦闘)
- 3.31 先行動 (Priest_Boss_ShadowClone_Real, 待機_0)
- 3.32 レンジ内 (Lizalfos_Bone, 近接戦闘)
- 3.33 レンジ内 (Lizalfos_Bone, 槍戦闘)
- 3.34 レンジ内 (Lizalfos_Bone, 対NPC剣戦闘攻撃)
- 3.35 レンジ内 (Lizalfos_Bone, 対NPC槍戦闘攻撃)
- 3.36 レンジ内 (Lizalfos_Bone, 対NPC防御戦闘攻撃)
- 3.37 レンジ内 (Lizalfos_Bone, 防御近接戦闘)
- 3.38 遠距離 (StalForestGiant, レンジ内対象泳ぎ槍攻撃)
- 3.39 レンジ内 (Lizalfos_Senior, 近接戦闘)
- 3.40 レンジ内 (Lizalfos_Senior, 槍戦闘)
- 3.41 レンジ内 (Lizalfos_Senior, 対NPC剣戦闘攻撃)
- 3.42 レンジ内 (Lizalfos_Senior, 対NPC槍戦闘攻撃)
- 3.43 レンジ内 (Lizalfos_Senior, 対NPC防御戦闘攻撃)
- 3.44 レンジ内 (Lizalfos_Senior, 防御近接戦闘)
- 3.45 レンジ内 (Lizalfos_Middle, 近接戦闘)
- 3.46 レンジ内 (Lizalfos_Middle, 槍戦闘)
- 3.47 レンジ内 (Lizalfos_Middle, 対NPC剣戦闘攻撃)
- 3.48 レンジ内 (Lizalfos_Middle, 対NPC槍戦闘攻撃)
- 3.49 レンジ内 (Lizalfos_Middle, 対NPC防御戦闘攻撃)
- 3.50 レンジ内 (Lizalfos_Middle, 防御近接戦闘)
- 3.51 レンジ内 (Lizalfos_Ice, 近接戦闘)
- 3.52 レンジ内 (Lizalfos_Ice, 槍戦闘)
- 3.53 レンジ内 (Lizalfos_Ice, 対NPC剣戦闘攻撃)
- 3.54 レンジ内 (Lizalfos_Ice, 対NPC槍戦闘攻撃)
- 3.55 レンジ内 (Lizalfos_Ice, 対NPC防御戦闘攻撃)
- 3.56 レンジ内 (Lizalfos_Ice, 防御近接戦闘)
StaticInstParams
Name |
Type |
Default value |
Description
|
RateActionA |
Float |
|
|
RateActionB |
Float |
|
|
RateActionC |
Float |
|
|
CorrectRatioA |
Float |
|
|
CorrectRatioB |
Float |
|
|
CorrectRatioC |
Float |
|
|
Children
Name |
Description
|
行動A |
|
行動B |
|
行動C |
|
Derived definitions
レンジ内 (Stal_Bokoblin_Junior_Body, 近距離攻撃)
Name |
Value
|
RateActionA |
1.0
|
RateActionB |
0.4
|
RateActionC |
1.0
|
CorrectRatioA |
0.25
|
CorrectRatioB |
0.1
|
CorrectRatioC |
0.25
|
先行動 (Priest_Boss_ShadowClone, 待機_0)
Name |
Value
|
RateActionA |
1.0
|
RateActionB |
1.0
|
RateActionC |
1.0
|
CorrectRatioA |
0.0
|
CorrectRatioB |
0.0
|
CorrectRatioC |
0.0
|
遠距離 (ForestGiant_Middle, レンジ内対象泳ぎ槍攻撃)
Name |
Value
|
RateActionA |
1.0
|
RateActionB |
1.0
|
RateActionC |
1.0
|
CorrectRatioA |
0.0
|
CorrectRatioB |
0.0
|
CorrectRatioC |
0.0
|
レンジ内 (Lizalfos, 近接戦闘)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos, 槍戦闘)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos, 対NPC剣戦闘攻撃)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos, 対NPC槍戦闘攻撃)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos, 対NPC防御戦闘攻撃)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos, 防御近接戦闘)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Bokoblin_Red, 近距離攻撃)
Name |
Value
|
RateActionA |
1.0
|
RateActionB |
0.4
|
RateActionC |
1.0
|
CorrectRatioA |
0.25
|
CorrectRatioB |
0.1
|
CorrectRatioC |
0.25
|
遠距離 (ForestGiant_Senior, レンジ内対象泳ぎ槍攻撃)
Name |
Value
|
RateActionA |
1.0
|
RateActionB |
1.0
|
RateActionC |
1.0
|
CorrectRatioA |
0.0
|
CorrectRatioB |
0.0
|
CorrectRatioC |
0.0
|
遠距離 (ForestGiant, レンジ内対象泳ぎ槍攻撃)
Name |
Value
|
RateActionA |
1.0
|
RateActionB |
1.0
|
RateActionC |
1.0
|
CorrectRatioA |
0.0
|
CorrectRatioB |
0.0
|
CorrectRatioC |
0.0
|
レンジ内 (Lizalfos_Fire, ケミカル近接戦闘)
Name |
Value
|
RateActionA |
3.0
|
RateActionB |
5.0
|
RateActionC |
2.0
|
CorrectRatioA |
1.2
|
CorrectRatioB |
2.0
|
CorrectRatioC |
0.8
|
レンジ内 (Lizalfos_Fire, ケミカル槍戦闘)
Name |
Value
|
RateActionA |
3.0
|
RateActionB |
5.0
|
RateActionC |
2.0
|
CorrectRatioA |
0.0
|
CorrectRatioB |
0.0
|
CorrectRatioC |
0.0
|
レンジ内 (Lizalfos_Fire, ケミカル防御近接戦闘)
Name |
Value
|
RateActionA |
3.0
|
RateActionB |
5.0
|
RateActionC |
2.0
|
CorrectRatioA |
1.2
|
CorrectRatioB |
2.0
|
CorrectRatioC |
0.8
|
レンジ内 (Lizalfos_Fire, 戦闘攻撃)
Name |
Value
|
RateActionA |
3.0
|
RateActionB |
5.0
|
RateActionC |
2.0
|
CorrectRatioA |
1.2
|
CorrectRatioB |
2.0
|
CorrectRatioC |
0.8
|
レンジ内 (Lizalfos_Fire, 対NPC剣戦闘攻撃)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos_Fire, 対NPC槍戦闘攻撃)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos_Fire, 対NPC防御戦闘攻撃)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
先行動 (Priest_Boss_Normal, 待機_0)
Name |
Value
|
RateActionA |
1.0
|
RateActionB |
1.0
|
RateActionC |
1.0
|
CorrectRatioA |
0.0
|
CorrectRatioB |
0.0
|
CorrectRatioC |
0.0
|
レンジ内 (Bokoblin_Senior, 近距離攻撃)
Name |
Value
|
RateActionA |
8.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
0.0
|
CorrectRatioB |
0.0
|
CorrectRatioC |
0.0
|
レンジ内 (Bokoblin_Rapid, 近距離攻撃)
Name |
Value
|
RateActionA |
1.0
|
RateActionB |
0.4
|
RateActionC |
1.0
|
CorrectRatioA |
0.25
|
CorrectRatioB |
0.1
|
CorrectRatioC |
0.25
|
レンジ内 (Lizalfos_Electric, 近接戦闘)
Name |
Value
|
RateActionA |
5.0
|
RateActionB |
0.0
|
RateActionC |
5.0
|
CorrectRatioA |
2.0
|
CorrectRatioB |
0.0
|
CorrectRatioC |
2.0
|
レンジ内 (Lizalfos_Electric, 素手戦闘)
Name |
Value
|
RateActionA |
5.0
|
RateActionB |
0.0
|
RateActionC |
5.0
|
CorrectRatioA |
0.0
|
CorrectRatioB |
0.0
|
CorrectRatioC |
0.0
|
レンジ内 (Lizalfos_Electric, 槍戦闘)
Name |
Value
|
RateActionA |
5.0
|
RateActionB |
0.0
|
RateActionC |
5.0
|
CorrectRatioA |
2.0
|
CorrectRatioB |
0.0
|
CorrectRatioC |
2.0
|
レンジ内 (Lizalfos_Electric, 対NPC剣戦闘攻撃)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos_Electric, 対NPC槍戦闘攻撃)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos_Electric, 対NPC防御戦闘攻撃)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos_Electric, 大剣戦闘)
Name |
Value
|
RateActionA |
5.0
|
RateActionB |
0.0
|
RateActionC |
5.0
|
CorrectRatioA |
2.0
|
CorrectRatioB |
0.0
|
CorrectRatioC |
2.0
|
レンジ内 (Lizalfos_Electric, 防御近接戦闘)
Name |
Value
|
RateActionA |
5.0
|
RateActionB |
0.0
|
RateActionC |
5.0
|
CorrectRatioA |
2.0
|
CorrectRatioB |
0.0
|
CorrectRatioC |
2.0
|
先行動 (Priest_Boss_ShadowClone_Real, 待機_0)
Name |
Value
|
RateActionA |
1.0
|
RateActionB |
1.0
|
RateActionC |
1.0
|
CorrectRatioA |
0.0
|
CorrectRatioB |
0.0
|
CorrectRatioC |
0.0
|
レンジ内 (Lizalfos_Bone, 近接戦闘)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos_Bone, 槍戦闘)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos_Bone, 対NPC剣戦闘攻撃)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos_Bone, 対NPC槍戦闘攻撃)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos_Bone, 対NPC防御戦闘攻撃)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos_Bone, 防御近接戦闘)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
遠距離 (StalForestGiant, レンジ内対象泳ぎ槍攻撃)
Name |
Value
|
RateActionA |
1.0
|
RateActionB |
1.0
|
RateActionC |
1.0
|
CorrectRatioA |
0.0
|
CorrectRatioB |
0.0
|
CorrectRatioC |
0.0
|
レンジ内 (Lizalfos_Senior, 近接戦闘)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos_Senior, 槍戦闘)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos_Senior, 対NPC剣戦闘攻撃)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos_Senior, 対NPC槍戦闘攻撃)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos_Senior, 対NPC防御戦闘攻撃)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos_Senior, 防御近接戦闘)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos_Middle, 近接戦闘)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos_Middle, 槍戦闘)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos_Middle, 対NPC剣戦闘攻撃)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos_Middle, 対NPC槍戦闘攻撃)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos_Middle, 対NPC防御戦闘攻撃)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos_Middle, 防御近接戦闘)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos_Ice, 近接戦闘)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos_Ice, 槍戦闘)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos_Ice, 対NPC剣戦闘攻撃)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos_Ice, 対NPC槍戦闘攻撃)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos_Ice, 対NPC防御戦闘攻撃)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|
レンジ内 (Lizalfos_Ice, 防御近接戦闘)
Name |
Value
|
RateActionA |
4.0
|
RateActionB |
2.0
|
RateActionC |
4.0
|
CorrectRatioA |
1.0
|
CorrectRatioB |
0.5
|
CorrectRatioC |
1.0
|