AIDef:AI/PriestBossSynchroMode

From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables))
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PriestBossSynchroMode
AI definition
Type AI

AITreeVariables

Name Type Default value Description
EquipWeaponBufIndex Int 0
ReturnFromBananaMode Bool False
PriestBossMetaAIUnit AITreeVariablePointer


Children

Name Description
一列流星
一列突進
円陣弓
円陣突進
待機

Derived definitions

シンクロモード (Priest_Boss_ShadowClone, 通常)

No overridden parameters.

シンクロモード (Priest_Boss_ShadowClone_Real, 通常)

No overridden parameters.