AIDef:AI/PriestBossIronBallStageRotate
| AI definition | |
|---|---|
| Type | AI |
AITreeVariables
| Name | Type | Default value | Description |
|---|---|---|---|
| PriestBossMetaAIUnit | AITreeVariablePointer | ||
| IsActive | Bool | True |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| IronBallSummonRadius | Float | ||
| IronBallSummonArchAngle | Float | ||
| IronBallSummonOffsetY | Float | ||
| IronBallWaitThunderTime | Int | ||
| IronBallOffsetY | Float | ||
| IronBallRadius | Float | ||
| IronBallAngle | Float | ||
| IronSummonLeftBoneName | String | ||
| IronSummonRightBoneName | String | ||
| IsAfterAttack | Bool | ||
| IronBallAngleOffset | Float | ||
| ChangeEndAnime | Int |
Children
| Name | Description |
|---|---|
| 攻撃 | |
| 攻撃後 | |
| 攻撃終了 | |
| 準備完了待ち |
Derived definitions
鉄球投げ (Priest_Boss_Giant, 回転あり)
| Name | Value |
|---|---|
| IronBallSummonRadius | 10.0 |
| IronBallSummonArchAngle | 3.14159 |
| IronBallSummonOffsetY | 15.0 |
| IronBallWaitThunderTime | -1 |
| IronBallOffsetY | 1.5 |
| IronBallRadius | 4.2 |
| IronBallAngle | 25.0 |
| IronSummonLeftBoneName | Weapon_L |
| IronSummonRightBoneName | Weapon_R |
| IsAfterAttack | False |
| IronBallAngleOffset | 0.0 |
| ChangeEndAnime | 0 |