AIDef:AI/NearCreateSelect

From ZeldaMods (Breath of the Wild)
Revision as of 18:10, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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NearCreateSelect
AI definition
Type AI

MapUnitInstParams

Name Type Default value Description
IsNearCreate Bool False


Children

Name Description
近接湧き
通常湧き

Derived definitions

待機 (Stal_Bokoblin_Junior_Body, 通常)

No overridden parameters.

待機 (Chuchu, 通常)

No overridden parameters.

戦闘 (Lynel_Senior, 剣装備)

No overridden parameters.

戦闘 (Lynel_Senior, 槍戦闘)

No overridden parameters.

戦闘 (Lynel_Senior, 大剣装備)

No overridden parameters.

戦闘 (Lynel_Middle, 剣装備)

No overridden parameters.

戦闘 (Lynel_Middle, 槍戦闘)

No overridden parameters.

戦闘 (Lynel_Middle, 大剣装備)

No overridden parameters.

待機 (Lizalfos_Bone, 通常)

No overridden parameters.

待機 (Chuchu_Middle, 通常)

No overridden parameters.

待機 (Stal_Moriblin_Bone, 通常)

No overridden parameters.

戦闘 (Lynel, 剣装備)

No overridden parameters.

戦闘 (Lynel, 槍戦闘)

No overridden parameters.

戦闘 (Lynel, 大剣装備)

No overridden parameters.

待機 (Chuchu_Senior, 通常)

No overridden parameters.