From ZeldaMods (Breath of the Wild)
Revision as of 18:09, 14 October 2018 by imported>Leoetlino
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LynelChaseBattleMoveAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
SlowDownDist |
Float |
|
|
SpeedUpDist |
Float |
|
|
BaseDist |
Float |
|
|
OutDist |
Float |
|
|
CloseStartDist |
Float |
|
|
Children
Derived definitions
下半身 (Lynel_Senior, 弓戦闘対騎兵)
Name |
Value
|
SlowDownDist |
3.0
|
SpeedUpDist |
10.0
|
BaseDist |
20.0
|
OutDist |
50.0
|
CloseStartDist |
20.0
|
下半身 (Lynel_Middle, 弓戦闘対騎兵)
Name |
Value
|
SlowDownDist |
3.0
|
SpeedUpDist |
10.0
|
BaseDist |
20.0
|
OutDist |
50.0
|
CloseStartDist |
20.0
|
下半身 (Lynel, 弓戦闘対騎兵)
Name |
Value
|
SlowDownDist |
3.0
|
SpeedUpDist |
10.0
|
BaseDist |
20.0
|
OutDist |
50.0
|
CloseStartDist |
20.0
|