AIDef:AI/LynelChaseBattleMove

From ZeldaMods (Breath of the Wild)
Revision as of 18:09, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
LynelChaseBattleMove
AI definition
Type AI

StaticInstParams

Name Type Default value Description
SlowDownDist Float
SpeedUpDist Float
BaseDist Float
OutDist Float
CloseStartDist Float


Children

Name Description
近づき
追跡

Derived definitions

下半身 (Lynel_Senior, 弓戦闘対騎兵)

Name Value
SlowDownDist 3.0
SpeedUpDist 10.0
BaseDist 20.0
OutDist 50.0
CloseStartDist 20.0

下半身 (Lynel_Middle, 弓戦闘対騎兵)

Name Value
SlowDownDist 3.0
SpeedUpDist 10.0
BaseDist 20.0
OutDist 50.0
CloseStartDist 20.0

下半身 (Lynel, 弓戦闘対騎兵)

Name Value
SlowDownDist 3.0
SpeedUpDist 10.0
BaseDist 20.0
OutDist 50.0
CloseStartDist 20.0