From ZeldaMods (Breath of the Wild)
Revision as of 18:09, 14 October 2018 by imported>Leoetlino
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LynelBackStepFromTargetAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
MoveDistMin |
Float |
|
|
MoveDist |
Float |
|
|
AddCheckAngle |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Children
Name |
Description
|
バックステップ |
|
後退不能 |
|
Derived definitions
近距離 (Lynel_Senior, 槍装備戦闘開始攻撃)
Name |
Value
|
MoveDistMin |
5.0
|
MoveDist |
15.0
|
AddCheckAngle |
0.785398
|
近接戦闘 (Lynel_Senior, 槍戦闘)
Name |
Value
|
MoveDistMin |
5.0
|
MoveDist |
15.0
|
AddCheckAngle |
0.785398
|
近距離 (Lynel_Middle, 槍装備戦闘開始攻撃)
Name |
Value
|
MoveDistMin |
5.0
|
MoveDist |
15.0
|
AddCheckAngle |
0.785398
|
近接戦闘 (Lynel_Middle, 槍戦闘)
Name |
Value
|
MoveDistMin |
5.0
|
MoveDist |
15.0
|
AddCheckAngle |
0.785398
|
近距離 (Lynel, 槍装備戦闘開始攻撃)
Name |
Value
|
MoveDistMin |
5.0
|
MoveDist |
15.0
|
AddCheckAngle |
0.785398
|
近接戦闘 (Lynel, 槍戦闘)
Name |
Value
|
MoveDistMin |
5.0
|
MoveDist |
15.0
|
AddCheckAngle |
0.785398
|