AIDef:AI/LandingChemicalBall
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ExpandActorName | String | ||
| Scale | Float | ||
| AttackPower | Int | ||
| AttackIntensity | Int | ||
| IsUseAtCollision | Bool | ||
| AttackType | Int | ||
| CutGrassType | Int | ||
| CheckColConInfo | Bool |
Children
| Name | Description |
|---|---|
| 着弾前 | |
| 着弾後 |
Derived definitions
通常 (Lizalfos_IceBall, BaseAI)
| Name | Value |
|---|---|
| ExpandActorName | ExpandIceField |
| Scale | 3.0 |
| AttackPower | 0 |
| AttackIntensity | 0 |
| IsUseAtCollision | False |
| AttackType | 3 |
| CutGrassType | 1 |
| CheckColConInfo | False |
通常 (WeatherIceBall, BaseAI)
| Name | Value |
|---|---|
| ExpandActorName | ExpandIceField |
| Scale | 2.0 |
| AttackPower | 4 |
| AttackIntensity | 0 |
| IsUseAtCollision | True |
| AttackType | 3 |
| CutGrassType | 1 |
| CheckColConInfo | True |