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Revision as of 18:09, 14 October 2018 by imported>Leoetlino
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GuardianMiniViewWaitAI definition |
---|
Type |
AI |
---|
Contents
- 1 StaticInstParams
- 2 DynamicInstParams
- 3 Children
- 4 Derived definitions
- 4.1 ノーガード (Guardian_Mini_DetachLineBeam, 威嚇戦闘)
- 4.2 ノーガード (Guardian_Mini_DetachLineBeam, 最終段階戦闘準備)
- 4.3 右腕ガード (Guardian_Mini_DetachLineBeam, 威嚇戦闘)
- 4.4 右腕ガード (Guardian_Mini_DetachLineBeam, 最終段階戦闘準備)
- 4.5 行動 (Guardian_Mini_DetachLineBeam, 見まわす)
- 4.6 行動 (Guardian_Mini_DetachLineBeam, 見まわす_0)
- 4.7 左腕ガード (Guardian_Mini_DetachLineBeam, 威嚇戦闘)
- 4.8 左腕ガード (Guardian_Mini_DetachLineBeam, 最終段階戦闘準備)
- 4.9 戦闘待機 (Guardian_Mini_DetachLineBeam, 右腕防御戦闘)
- 4.10 戦闘待機 (Guardian_Mini_DetachLineBeam, 左腕防御戦闘)
- 4.11 戦闘待機 (Guardian_Mini_DetachLineBeam, 戦闘準備)
- 4.12 ノーガード (Guardian_Mini, 威嚇戦闘)
- 4.13 ノーガード (Guardian_Mini, 最終段階戦闘準備)
- 4.14 右腕ガード (Guardian_Mini, 威嚇戦闘)
- 4.15 右腕ガード (Guardian_Mini, 最終段階戦闘準備)
- 4.16 行動 (Guardian_Mini, 見まわす)
- 4.17 行動 (Guardian_Mini, 見まわす_0)
- 4.18 左腕ガード (Guardian_Mini, 威嚇戦闘)
- 4.19 左腕ガード (Guardian_Mini, 最終段階戦闘準備)
- 4.20 戦闘待機 (Guardian_Mini, 右腕防御戦闘)
- 4.21 戦闘待機 (Guardian_Mini, 左腕防御戦闘)
- 4.22 戦闘待機 (Guardian_Mini, 戦闘準備)
StaticInstParams
Name |
Type |
Default value |
Description
|
RootNodeName |
String |
|
|
Arm1NodeName |
String |
|
|
Arm2NodeName |
String |
|
|
Arm3NodeName |
String |
|
|
ASSlotRight |
Int |
|
|
ASSlotLeft |
Int |
|
|
ASSlotBack |
Int |
|
|
IsPartialBind |
Bool |
|
|
TurnStartAngle |
Float |
|
|
CheckOnce |
Bool |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Children
Derived definitions
ノーガード (Guardian_Mini_DetachLineBeam, 威嚇戦闘)
Name |
Value
|
RootNodeName |
Root
|
Arm1NodeName |
Clavicle_UFR
|
Arm2NodeName |
Clavicle_UFL
|
Arm3NodeName |
Clavicle_UB
|
ASSlotRight |
1
|
ASSlotLeft |
2
|
ASSlotBack |
3
|
IsPartialBind |
True
|
TurnStartAngle |
0.261799
|
CheckOnce |
False
|
ノーガード (Guardian_Mini_DetachLineBeam, 最終段階戦闘準備)
Name |
Value
|
RootNodeName |
Root
|
Arm1NodeName |
Clavicle_UFR
|
Arm2NodeName |
Clavicle_UFL
|
Arm3NodeName |
Clavicle_UB
|
ASSlotRight |
1
|
ASSlotLeft |
2
|
ASSlotBack |
3
|
IsPartialBind |
True
|
TurnStartAngle |
0.261799
|
CheckOnce |
False
|
右腕ガード (Guardian_Mini_DetachLineBeam, 威嚇戦闘)
Name |
Value
|
RootNodeName |
Root
|
Arm1NodeName |
Clavicle_UFR
|
Arm2NodeName |
Clavicle_UFL
|
Arm3NodeName |
Clavicle_UB
|
ASSlotRight |
1
|
ASSlotLeft |
2
|
ASSlotBack |
3
|
IsPartialBind |
False
|
TurnStartAngle |
0.261799
|
CheckOnce |
False
|
右腕ガード (Guardian_Mini_DetachLineBeam, 最終段階戦闘準備)
Name |
Value
|
RootNodeName |
Root
|
Arm1NodeName |
Clavicle_UFR
|
Arm2NodeName |
Clavicle_UFL
|
Arm3NodeName |
Clavicle_UB
|
ASSlotRight |
1
|
ASSlotLeft |
2
|
ASSlotBack |
3
|
IsPartialBind |
True
|
TurnStartAngle |
0.261799
|
CheckOnce |
False
|
行動 (Guardian_Mini_DetachLineBeam, 見まわす)
Name |
Value
|
RootNodeName |
Root
|
Arm1NodeName |
Clavicle_UFR
|
Arm2NodeName |
Clavicle_UFL
|
Arm3NodeName |
Clavicle_UB
|
ASSlotRight |
1
|
ASSlotLeft |
2
|
ASSlotBack |
3
|
IsPartialBind |
True
|
TurnStartAngle |
3.14159
|
CheckOnce |
False
|
行動 (Guardian_Mini_DetachLineBeam, 見まわす_0)
Name |
Value
|
RootNodeName |
Root
|
Arm1NodeName |
Clavicle_UFR
|
Arm2NodeName |
Clavicle_UFL
|
Arm3NodeName |
Clavicle_UB
|
ASSlotRight |
1
|
ASSlotLeft |
2
|
ASSlotBack |
3
|
IsPartialBind |
False
|
TurnStartAngle |
3.14159
|
CheckOnce |
False
|
左腕ガード (Guardian_Mini_DetachLineBeam, 威嚇戦闘)
Name |
Value
|
RootNodeName |
Root
|
Arm1NodeName |
Clavicle_UFR
|
Arm2NodeName |
Clavicle_UFL
|
Arm3NodeName |
Clavicle_UB
|
ASSlotRight |
1
|
ASSlotLeft |
2
|
ASSlotBack |
3
|
IsPartialBind |
False
|
TurnStartAngle |
0.261799
|
CheckOnce |
False
|
左腕ガード (Guardian_Mini_DetachLineBeam, 最終段階戦闘準備)
Name |
Value
|
RootNodeName |
Root
|
Arm1NodeName |
Clavicle_UFR
|
Arm2NodeName |
Clavicle_UFL
|
Arm3NodeName |
Clavicle_UB
|
ASSlotRight |
1
|
ASSlotLeft |
2
|
ASSlotBack |
3
|
IsPartialBind |
False
|
TurnStartAngle |
0.261799
|
CheckOnce |
False
|
戦闘待機 (Guardian_Mini_DetachLineBeam, 右腕防御戦闘)
Name |
Value
|
RootNodeName |
Root
|
Arm1NodeName |
Clavicle_UFR
|
Arm2NodeName |
Clavicle_UFL
|
Arm3NodeName |
Clavicle_UB
|
ASSlotRight |
1
|
ASSlotLeft |
2
|
ASSlotBack |
3
|
IsPartialBind |
False
|
TurnStartAngle |
0.261799
|
CheckOnce |
False
|
戦闘待機 (Guardian_Mini_DetachLineBeam, 左腕防御戦闘)
Name |
Value
|
RootNodeName |
Root
|
Arm1NodeName |
Clavicle_UFR
|
Arm2NodeName |
Clavicle_UFL
|
Arm3NodeName |
Clavicle_UB
|
ASSlotRight |
1
|
ASSlotLeft |
2
|
ASSlotBack |
3
|
IsPartialBind |
False
|
TurnStartAngle |
0.261799
|
CheckOnce |
False
|
戦闘待機 (Guardian_Mini_DetachLineBeam, 戦闘準備)
Name |
Value
|
RootNodeName |
Root
|
Arm1NodeName |
Clavicle_UFR
|
Arm2NodeName |
Clavicle_UFL
|
Arm3NodeName |
Clavicle_UB
|
ASSlotRight |
1
|
ASSlotLeft |
2
|
ASSlotBack |
3
|
IsPartialBind |
True
|
TurnStartAngle |
0.261799
|
CheckOnce |
False
|
ノーガード (Guardian_Mini, 威嚇戦闘)
Name |
Value
|
RootNodeName |
Root
|
Arm1NodeName |
Clavicle_UFR
|
Arm2NodeName |
Clavicle_UFL
|
Arm3NodeName |
Clavicle_UB
|
ASSlotRight |
1
|
ASSlotLeft |
2
|
ASSlotBack |
3
|
IsPartialBind |
True
|
TurnStartAngle |
0.261799
|
CheckOnce |
False
|
ノーガード (Guardian_Mini, 最終段階戦闘準備)
Name |
Value
|
RootNodeName |
Root
|
Arm1NodeName |
Clavicle_UFR
|
Arm2NodeName |
Clavicle_UFL
|
Arm3NodeName |
Clavicle_UB
|
ASSlotRight |
1
|
ASSlotLeft |
2
|
ASSlotBack |
3
|
IsPartialBind |
True
|
TurnStartAngle |
0.261799
|
CheckOnce |
False
|
右腕ガード (Guardian_Mini, 威嚇戦闘)
Name |
Value
|
RootNodeName |
Root
|
Arm1NodeName |
Clavicle_UFR
|
Arm2NodeName |
Clavicle_UFL
|
Arm3NodeName |
Clavicle_UB
|
ASSlotRight |
1
|
ASSlotLeft |
2
|
ASSlotBack |
3
|
IsPartialBind |
False
|
TurnStartAngle |
0.261799
|
CheckOnce |
False
|
右腕ガード (Guardian_Mini, 最終段階戦闘準備)
Name |
Value
|
RootNodeName |
Root
|
Arm1NodeName |
Clavicle_UFR
|
Arm2NodeName |
Clavicle_UFL
|
Arm3NodeName |
Clavicle_UB
|
ASSlotRight |
1
|
ASSlotLeft |
2
|
ASSlotBack |
3
|
IsPartialBind |
True
|
TurnStartAngle |
0.261799
|
CheckOnce |
False
|
行動 (Guardian_Mini, 見まわす)
Name |
Value
|
RootNodeName |
Root
|
Arm1NodeName |
Clavicle_UFR
|
Arm2NodeName |
Clavicle_UFL
|
Arm3NodeName |
Clavicle_UB
|
ASSlotRight |
1
|
ASSlotLeft |
2
|
ASSlotBack |
3
|
IsPartialBind |
True
|
TurnStartAngle |
3.14159
|
CheckOnce |
False
|
行動 (Guardian_Mini, 見まわす_0)
Name |
Value
|
RootNodeName |
Root
|
Arm1NodeName |
Clavicle_UFR
|
Arm2NodeName |
Clavicle_UFL
|
Arm3NodeName |
Clavicle_UB
|
ASSlotRight |
1
|
ASSlotLeft |
2
|
ASSlotBack |
3
|
IsPartialBind |
False
|
TurnStartAngle |
3.14159
|
CheckOnce |
False
|
左腕ガード (Guardian_Mini, 威嚇戦闘)
Name |
Value
|
RootNodeName |
Root
|
Arm1NodeName |
Clavicle_UFR
|
Arm2NodeName |
Clavicle_UFL
|
Arm3NodeName |
Clavicle_UB
|
ASSlotRight |
1
|
ASSlotLeft |
2
|
ASSlotBack |
3
|
IsPartialBind |
False
|
TurnStartAngle |
0.261799
|
CheckOnce |
False
|
左腕ガード (Guardian_Mini, 最終段階戦闘準備)
Name |
Value
|
RootNodeName |
Root
|
Arm1NodeName |
Clavicle_UFR
|
Arm2NodeName |
Clavicle_UFL
|
Arm3NodeName |
Clavicle_UB
|
ASSlotRight |
1
|
ASSlotLeft |
2
|
ASSlotBack |
3
|
IsPartialBind |
False
|
TurnStartAngle |
0.261799
|
CheckOnce |
False
|
戦闘待機 (Guardian_Mini, 右腕防御戦闘)
Name |
Value
|
RootNodeName |
Root
|
Arm1NodeName |
Clavicle_UFR
|
Arm2NodeName |
Clavicle_UFL
|
Arm3NodeName |
Clavicle_UB
|
ASSlotRight |
1
|
ASSlotLeft |
2
|
ASSlotBack |
3
|
IsPartialBind |
False
|
TurnStartAngle |
0.261799
|
CheckOnce |
False
|
戦闘待機 (Guardian_Mini, 左腕防御戦闘)
Name |
Value
|
RootNodeName |
Root
|
Arm1NodeName |
Clavicle_UFR
|
Arm2NodeName |
Clavicle_UFL
|
Arm3NodeName |
Clavicle_UB
|
ASSlotRight |
1
|
ASSlotLeft |
2
|
ASSlotBack |
3
|
IsPartialBind |
False
|
TurnStartAngle |
0.261799
|
CheckOnce |
False
|
戦闘待機 (Guardian_Mini, 戦闘準備)
Name |
Value
|
RootNodeName |
Root
|
Arm1NodeName |
Clavicle_UFR
|
Arm2NodeName |
Clavicle_UFL
|
Arm3NodeName |
Clavicle_UB
|
ASSlotRight |
1
|
ASSlotLeft |
2
|
ASSlotBack |
3
|
IsPartialBind |
True
|
TurnStartAngle |
0.261799
|
CheckOnce |
False
|