From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino
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EquipStandAI definition |
---|
Type |
AI |
---|
AITreeVariables
Name |
Type |
Default value |
Description
|
EquipDisplayChild |
AITreeVariablePointer |
|
|
MapUnitInstParams
Name |
Type |
Default value |
Description
|
EquipStandSlot |
Int |
1 |
|
StaticInstParams
Name |
Type |
Default value |
Description
|
DisplayAttKey |
String |
|
|
TakeOutAttKey |
String |
|
|
Children
Name |
Description
|
待機 |
|
飾りゲット |
|
飾り待機 |
|
飾り生成 |
|
飾る |
|
Derived definitions
通常 (EquipmentStand, BaseAI)
Name |
Value
|
DisplayAttKey |
Display
|
TakeOutAttKey |
PickUp
|