AIDef:AI/EnemyMoveToGround
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| AreaThreshold | Float | ||
| SearchRadius | Float | ||
| RetryTime | Int |
Children
| Name | Description |
|---|---|
| 未発見 | |
| 発見 |
Derived definitions
水中 (ForestGiant_Middle, プレイヤー発見)
| Name | Value |
|---|---|
| AreaThreshold | 9.0 |
| SearchRadius | 60.0 |
| RetryTime | 30 |
水中 (ForestGiant_Senior, プレイヤー発見)
| Name | Value |
|---|---|
| AreaThreshold | 9.0 |
| SearchRadius | 60.0 |
| RetryTime | 30 |
水中 (ForestGiant, プレイヤー発見)
| Name | Value |
|---|---|
| AreaThreshold | 9.0 |
| SearchRadius | 60.0 |
| RetryTime | 30 |
水中 (StalForestGiant, プレイヤー発見)
| Name | Value |
|---|---|
| AreaThreshold | 9.0 |
| SearchRadius | 60.0 |
| RetryTime | 30 |