AIDef:AI/EnemyFortressMgrTag

From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables))
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EnemyFortressMgrTag
AI definition
Type AI

AITreeVariables

Name Type Default value Description
RegistedActorUnit AITreeVariablePointer


StaticInstParams

Name Type Default value Description
CheckInterval Int
ChangePer Float


Children

Name Description
会話
待機

Derived definitions

Root (EnemyFortressMgrTag)

Name Value
CheckInterval 30
ChangePer 100.0

Root (EnemyChatFortTag)

Name Value
CheckInterval 30
ChangePer 100.0

Root (EnemyDanceFortTag)

Name Value
CheckInterval 30
ChangePer 100.0