AIDef:AI/EnemyEscapeRoot

From ZeldaMods (Breath of the Wild)
Revision as of 18:08, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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EnemyEscapeRoot
AI definition
Type AI

DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Children

Name Description
逃走
逃走終了振り向き
逃走開始振り向き

Derived definitions

逃走 (Stal_Bokoblin_Junior_Body, 戦況不利)

No overridden parameters.

逃走 (Lizalfos, 戦況不利)

No overridden parameters.

逃走 (Bokoblin_Red, 戦況不利)

No overridden parameters.

逃走 (Lizalfos_Fire, 戦況不利)

No overridden parameters.

逃走 (Bokoblin_Senior, 戦況不利)

No overridden parameters.

逃走 (Bokoblin_Rapid, 戦況不利)

No overridden parameters.

逃走 (Lizalfos_Electric, 戦況不利)

No overridden parameters.

逃走 (Lizalfos_Bone, 戦況不利)

No overridden parameters.

逃走 (Lizalfos_Senior, 戦況不利)

No overridden parameters.

逃走 (Lizalfos_Middle, 戦況不利)

No overridden parameters.

逃走 (Lizalfos_Ice, 戦況不利)

No overridden parameters.