AIDef:AI/DynTargetStoneShootEnemyBattle
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ShootItemName | String | ||
| AttackAngle | Float | ||
| RetFrmGrdAtkTimer | Int | ||
| RetFrmGrdAtkPrcTimer | Int | ||
| RetFrmDmgAtkTimer | Int | ||
| GlobalNoAtkTime | Int | ||
| GlobalNoAtkTimeRnd | Int | ||
| AttackIntervalIntensity | Float | ||
| DisplayCheckRadius | Float | ||
| IsUpdateNoticeState | Bool | ||
| IsCheckLineReachable | Bool |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetActor | Actor |
Children
| Name | Description |
|---|---|
| 戦闘攻撃 | |
| 戦闘準備 |
Derived definitions
ある (Stal_Bokoblin_Junior_Body, 近接武器)
| Name | Value |
|---|---|
| ShootItemName | Rock_Weapon |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 0 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 0.2 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | False |
| IsCheckLineReachable | False |
ある (Stal_Bokoblin_Junior_Body, 素手)
| Name | Value |
|---|---|
| ShootItemName | Rock_Weapon |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 0 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 0.2 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | False |
| IsCheckLineReachable | False |
ある (Stal_Bokoblin_Junior_Body, 非武器装備)
| Name | Value |
|---|---|
| ShootItemName | Rock_Weapon |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 0 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 0.2 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | False |
| IsCheckLineReachable | False |
近接武器 (Bokoblin_Red, 後行動_0)
| Name | Value |
|---|---|
| ShootItemName | Rock_Weapon |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 0 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 0.2 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | False |
| IsCheckLineReachable | False |
素手 (Bokoblin_Red, 後行動)
| Name | Value |
|---|---|
| ShootItemName | Rock_Weapon |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 0 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 0.2 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | False |
| IsCheckLineReachable | False |
非武器装備 (Bokoblin_Red, 後行動)
| Name | Value |
|---|---|
| ShootItemName | Rock_Weapon |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 0 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 0.2 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | False |
| IsCheckLineReachable | False |
近接武器 (Bokoblin_Senior, 後行動_0)
| Name | Value |
|---|---|
| ShootItemName | Rock_Weapon |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 0 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 0.2 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | False |
| IsCheckLineReachable | False |
素手 (Bokoblin_Senior, 後行動)
| Name | Value |
|---|---|
| ShootItemName | Rock_Weapon |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 0 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 0.2 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | False |
| IsCheckLineReachable | False |
非武器装備 (Bokoblin_Senior, 後行動)
| Name | Value |
|---|---|
| ShootItemName | Rock_Weapon |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 0 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 0.2 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | False |
| IsCheckLineReachable | False |
近接武器 (Bokoblin_Rapid, 後行動_0)
| Name | Value |
|---|---|
| ShootItemName | Rock_Weapon |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 0 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 0.2 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | False |
| IsCheckLineReachable | False |
素手 (Bokoblin_Rapid, 後行動)
| Name | Value |
|---|---|
| ShootItemName | Rock_Weapon |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 0 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 0.2 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | False |
| IsCheckLineReachable | False |
非武器装備 (Bokoblin_Rapid, 後行動)
| Name | Value |
|---|---|
| ShootItemName | Rock_Weapon |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 0 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 0.2 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | False |
| IsCheckLineReachable | False |