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Revision as of 18:08, 14 October 2018 by imported>Leoetlino
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DistanceKeepMoveAI definition |
---|
Type |
AI |
---|
Contents
- 1 StaticInstParams
- 2 DynamicInstParams
- 3 Children
- 4 Derived definitions
- 4.1 通常 (Enemy_Golem_Fire_R, 戦闘準備)
- 4.2 戦闘準備 (ForestGiant_Middle, 素手威嚇)
- 4.3 戦闘準備 (ForestGiant_Senior, 素手威嚇)
- 4.4 戦闘準備 (ForestGiant, 素手威嚇)
- 4.5 通常 (Golem_Senior, 戦闘準備)
- 4.6 通常 (Golem_Little, 戦闘準備)
- 4.7 通常 (Golem_Middle, 戦闘準備)
- 4.8 戦闘準備 (StalForestGiant, 素手威嚇)
- 4.9 通常 (Golem_Little_Ice, 戦闘準備)
- 4.10 通常 (Golem, 戦闘準備)
- 4.11 通常 (Golem_Little_Fire, 戦闘準備)
StaticInstParams
Name |
Type |
Default value |
Description
|
StartBackDistOffset |
Float |
|
|
WeaponIdx |
Int |
|
|
BaseDist |
Float |
|
|
StartCloseDistOffset |
Float |
|
|
OutDistOffset |
Float |
|
|
IsCheckLineReachableForClose |
Bool |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Children
Name |
Description
|
待機 |
|
後退 |
|
近づき |
|
Derived definitions
通常 (Enemy_Golem_Fire_R, 戦闘準備)
Name |
Value
|
StartBackDistOffset |
-100.0
|
WeaponIdx |
0
|
BaseDist |
0.0
|
StartCloseDistOffset |
5.0
|
OutDistOffset |
30.0
|
IsCheckLineReachableForClose |
True
|
戦闘準備 (ForestGiant_Middle, 素手威嚇)
Name |
Value
|
StartBackDistOffset |
-5.0
|
WeaponIdx |
-1
|
BaseDist |
10.0
|
StartCloseDistOffset |
10.0
|
OutDistOffset |
100.0
|
IsCheckLineReachableForClose |
True
|
戦闘準備 (ForestGiant_Senior, 素手威嚇)
Name |
Value
|
StartBackDistOffset |
-5.0
|
WeaponIdx |
-1
|
BaseDist |
10.0
|
StartCloseDistOffset |
10.0
|
OutDistOffset |
100.0
|
IsCheckLineReachableForClose |
True
|
戦闘準備 (ForestGiant, 素手威嚇)
Name |
Value
|
StartBackDistOffset |
-5.0
|
WeaponIdx |
-1
|
BaseDist |
10.0
|
StartCloseDistOffset |
10.0
|
OutDistOffset |
100.0
|
IsCheckLineReachableForClose |
True
|
通常 (Golem_Senior, 戦闘準備)
Name |
Value
|
StartBackDistOffset |
-100.0
|
WeaponIdx |
0
|
BaseDist |
0.0
|
StartCloseDistOffset |
5.0
|
OutDistOffset |
30.0
|
IsCheckLineReachableForClose |
True
|
通常 (Golem_Little, 戦闘準備)
Name |
Value
|
StartBackDistOffset |
-1.5
|
WeaponIdx |
-1
|
BaseDist |
3.0
|
StartCloseDistOffset |
5.0
|
OutDistOffset |
30.0
|
IsCheckLineReachableForClose |
True
|
通常 (Golem_Middle, 戦闘準備)
Name |
Value
|
StartBackDistOffset |
-100.0
|
WeaponIdx |
0
|
BaseDist |
0.0
|
StartCloseDistOffset |
5.0
|
OutDistOffset |
30.0
|
IsCheckLineReachableForClose |
True
|
戦闘準備 (StalForestGiant, 素手威嚇)
Name |
Value
|
StartBackDistOffset |
-5.0
|
WeaponIdx |
-1
|
BaseDist |
10.0
|
StartCloseDistOffset |
10.0
|
OutDistOffset |
100.0
|
IsCheckLineReachableForClose |
True
|
通常 (Golem_Little_Ice, 戦闘準備)
Name |
Value
|
StartBackDistOffset |
-1.5
|
WeaponIdx |
-1
|
BaseDist |
3.0
|
StartCloseDistOffset |
5.0
|
OutDistOffset |
30.0
|
IsCheckLineReachableForClose |
True
|
通常 (Golem, 戦闘準備)
Name |
Value
|
StartBackDistOffset |
-3.0
|
WeaponIdx |
0
|
BaseDist |
0.0
|
StartCloseDistOffset |
5.0
|
OutDistOffset |
15.0
|
IsCheckLineReachableForClose |
True
|
通常 (Golem_Little_Fire, 戦闘準備)
Name |
Value
|
StartBackDistOffset |
-1.5
|
WeaponIdx |
-1
|
BaseDist |
3.0
|
StartCloseDistOffset |
5.0
|
OutDistOffset |
30.0
|
IsCheckLineReachableForClose |
True
|