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Revision as of 18:07, 14 October 2018 by imported>Leoetlino
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ChildDeviceReflectArrowAI definition |
---|
Type |
AI |
---|
MapUnitInstParams
Name |
Type |
Default value |
Description
|
AtMinDamage |
Int |
1 |
|
AttackPower |
Int |
0 |
|
StaticInstParams
Name |
Type |
Default value |
Description
|
ReflectCountMax |
Int |
|
|
ReflectAimSpeed |
Float |
|
|
ReflectAccel |
Float |
|
|
Accel |
Float |
|
|
AimSpeed |
Float |
|
|
FallAccel |
Float |
|
|
FallAimSpeed |
Float |
|
|
Gravity |
Float |
|
|
AtRange |
Float |
|
|
AtImpulse |
Float |
|
|
AtImpact |
Float |
|
|
CanReflect |
Bool |
|
|
IsReflectToParent |
Bool |
|
|
ReflectOffset |
Vec3 |
|
|
RotOffset |
Vec3 |
|
|
IsDelete |
Bool |
|
|
AtAttr |
Int |
|
|
IsBreakIceBlock |
Bool |
|
|
StickTime |
Int |
|
|
IsAtHitPlayerIgnore |
Bool |
|
|
ReflectDamageRate |
Float |
|
|
TransOffset |
Vec3 |
|
|
BindNodeName |
String |
|
|
IsDeleteAtHit |
Bool |
|
|
CallHitSEKey |
String |
|
|
Children
Name |
Description
|
刺さる |
|
所持 |
|
爆発 |
|
発射 |
|
Derived definitions
Root (SiteBossArrowRain)
Name |
Value
|
ReflectCountMax |
99
|
ReflectAimSpeed |
2.0
|
ReflectAccel |
1.1
|
Accel |
1.07
|
AimSpeed |
0.8
|
FallAccel |
0.0
|
FallAimSpeed |
0.0
|
Gravity |
0.0
|
AtRange |
150.0
|
AtImpulse |
0.0
|
AtImpact |
0.0
|
CanReflect |
False
|
IsReflectToParent |
False
|
ReflectOffset |
Vec3(x=0.0, y=5.0, z=0.0)
|
RotOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
IsDelete |
False
|
AtAttr |
2
|
IsBreakIceBlock |
False
|
StickTime |
5
|
IsAtHitPlayerIgnore |
False
|
ReflectDamageRate |
2.0
|
TransOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
BindNodeName |
Muzzle_A
|
IsDeleteAtHit |
True
|
CallHitSEKey |
Hit
|
Root (SiteBossReflectArrow)
Name |
Value
|
ReflectCountMax |
3
|
ReflectAimSpeed |
2.0
|
ReflectAccel |
1.1
|
Accel |
1.07
|
AimSpeed |
0.9
|
FallAccel |
0.0
|
FallAimSpeed |
0.0
|
Gravity |
0.0
|
AtRange |
80.0
|
AtImpulse |
0.0
|
AtImpact |
0.0
|
CanReflect |
True
|
IsReflectToParent |
True
|
ReflectOffset |
Vec3(x=0.0, y=5.0, z=0.0)
|
RotOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
IsDelete |
False
|
AtAttr |
2
|
IsBreakIceBlock |
False
|
StickTime |
0
|
IsAtHitPlayerIgnore |
False
|
ReflectDamageRate |
2.0
|
TransOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
BindNodeName |
Muzzle_A
|
IsDeleteAtHit |
True
|
CallHitSEKey |
Hit
|