From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino
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BeamosCarriedAI definition |
---|
Type |
AI |
---|
AITreeVariables
Name |
Type |
Default value |
Description
|
BeamActorLink |
AITreeVariablePointer |
|
|
StaticInstParams
Name |
Type |
Default value |
Description
|
IsRecoverCharCtrlAxis |
Bool |
|
|
FailDistance |
Float |
|
|
IsUseConstraint |
Bool |
|
|
HoldOnXLinkKey |
String |
|
|
Children
Name |
Description
|
持ち上げられ中 |
|
行動 |
|
Derived definitions
所持 (Beamos_Static, 所持)
Name |
Value
|
IsRecoverCharCtrlAxis |
True
|
FailDistance |
-1.0
|
IsUseConstraint |
True
|
HoldOnXLinkKey |
HoldOn
|