AIDef:AI/BeamosCarried

From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables))
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BeamosCarried
AI definition
Type AI

AITreeVariables

Name Type Default value Description
BeamActorLink AITreeVariablePointer


StaticInstParams

Name Type Default value Description
IsRecoverCharCtrlAxis Bool
FailDistance Float
IsUseConstraint Bool
HoldOnXLinkKey String


Children

Name Description
持ち上げられ中
行動

Derived definitions

所持 (Beamos_Static, 所持)

Name Value
IsRecoverCharCtrlAxis True
FailDistance -1.0
IsUseConstraint True
HoldOnXLinkKey HoldOn