From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino
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BeamosCarried| AI definition |
|---|
| Type |
AI |
|---|
AITreeVariables
| Name |
Type |
Default value |
Description
|
| BeamActorLink |
AITreeVariablePointer |
|
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| IsRecoverCharCtrlAxis |
Bool |
|
|
| FailDistance |
Float |
|
|
| IsUseConstraint |
Bool |
|
|
| HoldOnXLinkKey |
String |
|
|
Children
| Name |
Description
|
| 持ち上げられ中 |
|
| 行動 |
|
Derived definitions
所持 (Beamos_Static, 所持)
| Name |
Value
|
| IsRecoverCharCtrlAxis |
True
|
| FailDistance |
-1.0
|
| IsUseConstraint |
True
|
| HoldOnXLinkKey |
HoldOn
|