From ZeldaMods (Breath of the Wild)
Revision as of 18:07, 14 October 2018 by imported>Leoetlino
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AttackGraveChase| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| EndHeight |
Float |
|
|
| EndNear |
Float |
|
|
| ActionTime |
Int |
|
|
| NearTime |
Int |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetActor |
Actor |
|
|
Children
Derived definitions
先行動 (AttackGrave, Root)
| Name |
Value
|
| EndHeight |
2.0
|
| EndNear |
4.0
|
| ActionTime |
360
|
| NearTime |
105
|