From ZeldaMods (Breath of the Wild)
Revision as of 18:07, 14 October 2018 by imported>Leoetlino
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AssassinRootAI definition |
---|
Type |
AI |
---|
MapUnitInstParams
Name |
Type |
Default value |
Description
|
EquipItem1 |
String |
Default |
|
EquipItem2 |
String |
Default |
|
EquipItem3 |
String |
Default |
|
EquipItem4 |
String |
Default |
|
RideHorseName |
String |
|
|
TraverseDist |
Float |
0.0 |
|
StaticInstParams
Name |
Type |
Default value |
Description
|
ChangeDistance |
Float |
|
|
PlayerHitVelocity |
Float |
|
|
ReleaseInterest2Time |
Int |
|
|
StaggerUpperASName |
String |
|
|
StaggerUpperRunASName |
String |
|
|
Children
Name |
Description
|
DemoOnly |
|
EventStartWait |
|
Reaction |
|
Search |
|
Terror |
|
Timeline |
|
Derived definitions
Root (Assassin)
Name |
Value
|
ChangeDistance |
15.0
|
PlayerHitVelocity |
0.2
|
ReleaseInterest2Time |
90
|
StaggerUpperASName |
Stagger_Upper
|
StaggerUpperRunASName |
Stagger_Upper_Run
|