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Revision as of 18:07, 14 October 2018 by imported>Leoetlino
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AssassinBossAttackSeqAI definition |
---|
Type |
AI |
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StaticInstParams
Name |
Type |
Default value |
Description
|
IsFinishedByFailAction |
Bool |
|
|
IsEndChangeable |
Bool |
|
|
IsNoChangeable |
Bool |
|
|
Children
Derived definitions
元気 (Assassin_Senior, 攻撃)
Name |
Value
|
IsFinishedByFailAction |
False
|
IsEndChangeable |
False
|
IsNoChangeable |
True
|
瀕死 (Assassin_Senior, 攻撃)
Name |
Value
|
IsFinishedByFailAction |
False
|
IsEndChangeable |
False
|
IsNoChangeable |
True
|