AIDef:AI/AnimalRushAttack

From ZeldaMods (Breath of the Wild)
Revision as of 18:07, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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AnimalRushAttack
AI definition
Type AI

StaticInstParams

Name Type Default value Description
AttackPosOffsetLength Float
UpdateTargetPosTime Int


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Children

Name Description
突進

Derived definitions

攻撃 (Boar, 戦闘)

Name Value
AttackPosOffsetLength 10.0
UpdateTargetPosTime 5

攻撃 (Deer, 戦闘)

Name Value
AttackPosOffsetLength 10.0
UpdateTargetPosTime 5

攻撃 (Sunazarashi, 戦闘)

Name Value
AttackPosOffsetLength 7.0
UpdateTargetPosTime 5

攻撃 (Wolf, 行動A)

Name Value
AttackPosOffsetLength 5.0
UpdateTargetPosTime -1

攻撃 (Deer_MiniGame, 戦闘)

Name Value
AttackPosOffsetLength 10.0
UpdateTargetPosTime 5

攻撃 (Bear, 行動A)

Name Value
AttackPosOffsetLength 5.0
UpdateTargetPosTime -1

攻撃 (SunazarashiSP, 戦闘)

Name Value
AttackPosOffsetLength 7.0
UpdateTargetPosTime 5

攻撃 (Boar_MiniGame, 戦闘)

Name Value
AttackPosOffsetLength 10.0
UpdateTargetPosTime 5