AIDef:AI/AnimalRoam

From ZeldaMods (Breath of the Wild)
Revision as of 18:07, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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AnimalRoam
AI definition
Type AI

MapUnitInstParams

Name Type Default value Description
TerritoryArea Float 0.0
EnableNoEntryAreaCheck Bool True


StaticInstParams

Name Type Default value Description
LimitRadius Float
ChangeWaitRate Float
FinishChangeCount Int
IsSendGoalPos Bool
FramesStuckOnTerrainAction Float
CheckValidStartPos Bool
CheckLOS Bool
SearchNextPathRadius Float
RadiusLimit Float
ForwardDirDistCoefficient Float
DirRandomMinRatio Float
DirRangeAngle Float
RejectDistRatio Float
ContinueAddSearchAngle Float
ContinueReduceDistRatio Float
ContinueReduceRejectDistRatio Float


Children

Name Description
待機
移動

Derived definitions

徘徊 (Boar, 通常行動_0)

Name Value
LimitRadius 15.0
ChangeWaitRate 0.7
FinishChangeCount -1
IsSendGoalPos False
FramesStuckOnTerrainAction 30.0
CheckValidStartPos False
CheckLOS False
SearchNextPathRadius -1.0
RadiusLimit 15.0
ForwardDirDistCoefficient 0.6
DirRandomMinRatio 0.55
DirRangeAngle 4.18879
RejectDistRatio 0.45
ContinueAddSearchAngle 1.0472
ContinueReduceDistRatio 0.9
ContinueReduceRejectDistRatio 0.95

徘徊 (Deer, 通常行動_0)

Name Value
LimitRadius 15.0
ChangeWaitRate 0.7
FinishChangeCount -1
IsSendGoalPos False
FramesStuckOnTerrainAction 30.0
CheckValidStartPos False
CheckLOS False
SearchNextPathRadius -1.0
RadiusLimit 15.0
ForwardDirDistCoefficient 0.6
DirRandomMinRatio 0.55
DirRangeAngle 4.18879
RejectDistRatio 0.45
ContinueAddSearchAngle 1.0472
ContinueReduceDistRatio 0.9
ContinueReduceRejectDistRatio 0.95

Action1 (Dog, 徘徊)

Name Value
LimitRadius 12.0
ChangeWaitRate 0.95
FinishChangeCount -1
IsSendGoalPos False
FramesStuckOnTerrainAction 30.0
CheckValidStartPos False
CheckLOS False
SearchNextPathRadius -1.0
RadiusLimit 10.0
ForwardDirDistCoefficient 0.7
DirRandomMinRatio 0.55
DirRangeAngle 6.28319
RejectDistRatio 0.4
ContinueAddSearchAngle 1.0472
ContinueReduceDistRatio 0.9
ContinueReduceRejectDistRatio 0.95

徘徊 (Sunazarashi, 通常行動_0)

Name Value
LimitRadius 15.0
ChangeWaitRate 0.7
FinishChangeCount -1
IsSendGoalPos False
FramesStuckOnTerrainAction 30.0
CheckValidStartPos False
CheckLOS False
SearchNextPathRadius -1.0
RadiusLimit 15.0
ForwardDirDistCoefficient 0.6
DirRandomMinRatio 0.55
DirRangeAngle 4.18879
RejectDistRatio 0.45
ContinueAddSearchAngle 1.0472
ContinueReduceDistRatio 0.9
ContinueReduceRejectDistRatio 0.95

Action1 (Sunazarashi_B, 徘徊)

Name Value
LimitRadius 12.0
ChangeWaitRate 0.7
FinishChangeCount -1
IsSendGoalPos False
FramesStuckOnTerrainAction 30.0
CheckValidStartPos False
CheckLOS False
SearchNextPathRadius -1.0
RadiusLimit 10.0
ForwardDirDistCoefficient 0.7
DirRandomMinRatio 0.55
DirRangeAngle 6.28319
RejectDistRatio 0.4
ContinueAddSearchAngle 1.0472
ContinueReduceDistRatio 0.9
ContinueReduceRejectDistRatio 0.95

Action1 (SunazarashiSP_C, 徘徊)

Name Value
LimitRadius 12.0
ChangeWaitRate 0.7
FinishChangeCount -1
IsSendGoalPos False
FramesStuckOnTerrainAction 30.0
CheckValidStartPos False
CheckLOS False
SearchNextPathRadius -1.0
RadiusLimit 10.0
ForwardDirDistCoefficient 0.7
DirRandomMinRatio 0.55
DirRangeAngle 6.28319
RejectDistRatio 0.4
ContinueAddSearchAngle 1.0472
ContinueReduceDistRatio 0.9
ContinueReduceRejectDistRatio 0.95

徘徊 (Wolf, 通常行動_0)

Name Value
LimitRadius 15.0
ChangeWaitRate 0.7
FinishChangeCount -1
IsSendGoalPos False
FramesStuckOnTerrainAction 30.0
CheckValidStartPos False
CheckLOS False
SearchNextPathRadius -1.0
RadiusLimit 15.0
ForwardDirDistCoefficient 0.6
DirRandomMinRatio 0.55
DirRangeAngle 4.18879
RejectDistRatio 0.45
ContinueAddSearchAngle 1.0472
ContinueReduceDistRatio 0.9
ContinueReduceRejectDistRatio 0.95

徘徊 (Deer_MiniGame, 通常行動_0)

Name Value
LimitRadius 15.0
ChangeWaitRate 0.7
FinishChangeCount -1
IsSendGoalPos False
FramesStuckOnTerrainAction 30.0
CheckValidStartPos False
CheckLOS False
SearchNextPathRadius -1.0
RadiusLimit 15.0
ForwardDirDistCoefficient 0.6
DirRandomMinRatio 0.55
DirRangeAngle 4.18879
RejectDistRatio 0.45
ContinueAddSearchAngle 1.0472
ContinueReduceDistRatio 0.9
ContinueReduceRejectDistRatio 0.95

徘徊 (Bear, 通常行動_0)

Name Value
LimitRadius 15.0
ChangeWaitRate 0.7
FinishChangeCount -1
IsSendGoalPos False
FramesStuckOnTerrainAction 30.0
CheckValidStartPos False
CheckLOS False
SearchNextPathRadius -1.0
RadiusLimit 15.0
ForwardDirDistCoefficient 0.6
DirRandomMinRatio 0.55
DirRangeAngle 4.18879
RejectDistRatio 0.45
ContinueAddSearchAngle 1.0472
ContinueReduceDistRatio 0.9
ContinueReduceRejectDistRatio 0.95

Action1 (DomesticAnimal, 徘徊)

Name Value
LimitRadius 12.0
ChangeWaitRate 0.7
FinishChangeCount -1
IsSendGoalPos False
FramesStuckOnTerrainAction 30.0
CheckValidStartPos False
CheckLOS False
SearchNextPathRadius -1.0
RadiusLimit 10.0
ForwardDirDistCoefficient 0.7
DirRandomMinRatio 0.55
DirRangeAngle 6.28319
RejectDistRatio 0.4
ContinueAddSearchAngle 1.0472
ContinueReduceDistRatio 0.9
ContinueReduceRejectDistRatio 0.95

徘徊 (SunazarashiSP, 通常行動_0)

Name Value
LimitRadius 15.0
ChangeWaitRate 0.7
FinishChangeCount -1
IsSendGoalPos False
FramesStuckOnTerrainAction 30.0
CheckValidStartPos False
CheckLOS False
SearchNextPathRadius -1.0
RadiusLimit 15.0
ForwardDirDistCoefficient 0.6
DirRandomMinRatio 0.55
DirRangeAngle 4.18879
RejectDistRatio 0.45
ContinueAddSearchAngle 1.0472
ContinueReduceDistRatio 0.9
ContinueReduceRejectDistRatio 0.95

徘徊 (Boar_MiniGame, 通常行動_0)

Name Value
LimitRadius 15.0
ChangeWaitRate 0.7
FinishChangeCount -1
IsSendGoalPos False
FramesStuckOnTerrainAction 30.0
CheckValidStartPos False
CheckLOS False
SearchNextPathRadius -1.0
RadiusLimit 15.0
ForwardDirDistCoefficient 0.6
DirRandomMinRatio 0.55
DirRangeAngle 4.18879
RejectDistRatio 0.45
ContinueAddSearchAngle 1.0472
ContinueReduceDistRatio 0.9
ContinueReduceRejectDistRatio 0.95